- 103 Currently Listed
- 5 Textures Currently Listed
- New Formatting
- Removed Bloxstrap Presets Please use Bloxstrap
- Open the Bloxstrap Menu
- Fast Flags >> Fast Flags Editor >> Import Json
- Paste in the JSON
- Then you should be good to go and save!
{ "FFlagDebugGraphicsPreferMetal": "True" }
{ "FFlagDebugGraphicsDisableDirect3D11": "True", "FFlagDebugGraphicsPreferVulkan": "True" }
{ "FFlagDebugGraphicsDisableDirect3D11": "True", "FFlagDebugGraphicsPreferOpenGL": "True" }
{ "FFlagDebugGraphicsPreferD3D11FL10": "True" }
{ "FFlagDebugGraphicsPreferD3D11": "True" }
{ "FFlagDebugRenderingSetDeterministic": "True" }
😍
{ "FFlagDebugLuaHeapDump": "True" }
{ "FIntRomarkStartWithGraphicQualityLevel": "1" }
{ "FIntTerrainArraySliceSize": "4" }
{ "FIntRenderShadowIntensity": "0" }
{ "DFIntTaskSchedulerTargetFps": "9999" }
{ "DFIntTaskSchedulerTargetFps": "9999" }
{ "DFFlagDebugEnableInterpolationVisualizer": "True" }
{ "DFFlagDebugDrawBroadPhaseAABBs": "True" }
{ "FIntCameraFarZPlane": "1" }
{ "DFFlagDisableDPIScale": "True" }
{ "DFIntDebugFRMQualityLevelOverride": "1" }
Low
1 = 3
2 = 2
3 = 6
High
4 = 7
5 = 11
6 = 14
7 = 15
8 = 17
9 = 18
10 = 21
{ "DFIntDebugRestrictGCDistance": "1" }
{ "FFlagGlobalWindRendering": "False", "FFlagGlobalWindActivated": "False" }
{ "FIntRenderLocalLightUpdatesMax": "8", "FIntRenderLocalLightUpdatesMin": "6" }
{ "FIntRenderLocalLightFadeInMs": "0" }
[everything goes black on <3] [DFIntDebugFRMQualityLevelOverride is there to set your graphics to 10, You can change it to anything above 3: Click here to view ]
{ "DFIntRenderClampRoughnessMax": "-640000000", "DFIntDebugFRMQualityLevelOverride": "21" }
{ "FFlagDisablePostFx": "True" }
{ "DFFlagDebugPauseVoxelizer": "True" }
{ "FFlagDebugSkyGray": "True" }
{ "FIntRenderShadowIntensity": "0" }
{ "DFIntCSGLevelOfDetailSwitchingDistance": "0", "FFlagGlobaDFIntCSGLevelOfDetailSwitchingDistanceL12lWindActivated": "0", "DFIntCSGLevelOfDetailSwitchingDistanceL23": "0", "DFIntCSGLevelOfDetailSwitchingDistanceL34": "0" }
{ "FFlagNewLightAttenuation": "True" }
Combine with Lighting Attenuation for better vision
{ "FFlagFastGPULightCulling3": "True" }
Explnation: 0 makes white screen 1-3 makes other players have laggy movement, 4 is stable has better performance than 10 and less input lag
{ "DFIntMaxFrameBufferSize": "4" }
{ "DFFlagTextureQualityOverrideEnabled": "True", "DFIntTextureQualityOverride": "3" }
{ "DFIntPerformanceControlTextureQualityBestUtility": "-1" }
{ "FIntFRMMinGrassDistance": "0", "FIntFRMMaxGrassDistance": "0", "FIntRenderGrassDetailStrands": "0", "FIntRenderGrassHeightScaler": "0" }
{ "FIntDebugForceMSAASamples": "4" }
{ "FIntRenderShadowmapBias": "75" }
{ "FStringInGameMenuModernizationStickyBarForcedUserIds": "UserID" }
{ "FStringReportAbuseMenuRoactForcedUserIds": "UserID_HERE", "FFlagEnableReportAbuseMenuRoactABTest2": "False", "FFlagEnableReportAbuseMenuRoact2": "False", "FFlagEnableReportAbuseMenuLayerOnV3": "False" }
{ "DFIntMicroProfilerDpiScaleOverride": "100" }
{ "FIntNewInGameMenuPercentRollout3": "10000" }
{ "FFlagDebugAdornsDisabled": "True" }
{ "FFlagDebugDontRenderUI": "True" }
{ "FFlagTrackerLodControllerDebugUI": "True" }
{ "FFlagEnableCommandAutocomplete": "False" }
{ "FFlagEnableInGameMenuChrome": "True" }
{ "FFlagChromeBetaFeature": "True", "FFlagEnableChromePinnedChat": "True", "FFlagEnableInGameMenuChrome": "True", "FFlagEnableInGameMenuChromeABTest": "True", "FFlagEnableInGameMenuChromeSignalAPI": "True", "FFlagPlayerListChromePushdown": "True", "FFlagEnableChromeEscapeFix": "True", "FFlagEnableChromeMicShimmer": "True", "FFlagPlayerListChromePushdown": "True" }
{ "FFlagChromeBetaFeature": "False", "FFlagEnableChromePinnedChat": "False", "FFlagEnableInGameMenuChrome": "False", "FFlagEnableInGameMenuChromeABTest": "False", "FFlagEnableInGameMenuChromeSignalAPI": "False", "FFlagPlayerListChromePushdown": "False" }
{ "FFlagEnableBubbleChatFromChatService": "False" }
{ "FFlagCoreGuiTypeSelfViewPresent": "False" }
{ "FFlagVoiceBetaBadge": "False", "FFlagTopBarUseNewBadge": "False", "FFlagEnableBetaBadgeLearnMore": "False", "FFlagBetaBadgeLearnMoreLinkFormview": "False", "FFlagControlBetaBadgeWithGuac": "False", "FStringVoiceBetaBadgeLearnMoreLink": "null" }
{ "FFlagEnableChromePinnedChat": "True" }
{ "DFIntCanHideGuiGroupId": "ID_HERE" }
{ "FIntFullscreenTitleBarTriggerDelayMillis": "3600000" }
{ "FIntFontSizePadding": "1" }
{
"FStringPartTexturePackTable2022": "{\"glass\":{\"ids\":[\"rbxassetid://9873284556\",\"rbxassetid://9438453972\"],\"color\":[254,254,254,7]}}",
"FStringPartTexturePackTablePre2022": "{\"glass\":{\"ids\":[\"rbxassetid://7547304948\",\"rbxassetid://7546645118\"],\"color\":[254,254,254,7]}}",
"FStringTerrainMaterialTable2022": "",
"FStringTerrainMaterialTablePre2022": ""
}
Others moved to Textures Branch
{ "DFIntSolidFloorPercentForceApplication": "-1000", "DFIntNonSolidFloorPercentForceApplication": "-5000" }
{ "DFFlagSimHumanoidPhysics": "True" }
{ "DFIntRaycastMaxDistance": "3" }
{ "DFIntNewRunningBaseGravityReductionFactorHundredth": "1500" }
{ "FIntPGSAngularDampingPermilPersecond": "-10000" }
{ "FIntPGSAngularDampingPermilPersecond": "0" }
{ "FFlagHumanoidOnlySetCollisionsOnStateChangeDefaultIsEnabled": "False", "FFlagHumanoidParallelFasterSetCollision": "True" }
{ "DFIntDataSenderRate": "-1" }
{ "DFIntS2PhysicsSenderRate": "1" }
{ "DFIntS2PhysicsSenderRate": "1", "FIntPGSAngularDampingPermilPersecond": "0" }
{ "DFFlagAssemblyExtentsExpansionStudHundredth": "-50" }
{
{ "FIntPGSPenetrationMarginMax": "2147483647", "FIntPGSPenetrationMarginMin": "2147483647" }
{ "FIntPGSPenetrationMarginMax": "2147483647", "FIntPGSPenetrationMarginMin": "2147483647", "DFFlagAssemblyExtentsExpansionStudHundredth": "-50" }
{ "FIntPGSPenetrationMarginMax": "-100000000", "FIntPGSPenetrationMarginMin": "-100000000" }
{ "DFIntDebugSimPhysicsSteppingMethodOverride": "10000000" }
{ "DFIntMaxAltitudePDStickHipHeightPercent": "-200" }
{ "DFFlagUnstickForceAttackInTenths": "-4" }
{ "FFlagAdServiceEnabled": "False" }
{ "FFlagDebugDisableTelemetryEphemeralCounter": "True", "FFlagDebugDisableTelemetryEphemeralStat": "True", "FFlagDebugDisableTelemetryEventIngest": "True", "FFlagDebugDisableTelemetryPoint": "True", "FFlagDebugDisableTelemetryV2Counter": "True", "FFlagDebugDisableTelemetryV2Event": "True", "FFlagDebugDisableTelemetryV2Stat": "True" }
{ "FIntScrollWheelDeltaAmount": "140" }
{ "FFlagTopBarUseNewBadge": "True", "FStringTopBarBadgeLearnMoreLink": "https://google.com/", "FStringVoiceBetaBadgeLearnMoreLink": "https://google.com/" }
{ "FFlagSoundsUsePhysicalVelocity": "True" }
{ "FStringDebugShowFlagState": "FLAG_HERE" }
{ "FStringDebugShowFlagState": "DFIntTaskSchedulerTargetFps, ChannelName" }
{ "DFIntConnectionMTUSize": "MTU_HERE" }
{ "DFFlagDebugDisableTimeoutDisconnect": "True" }
{ "FFlagEnableQuickGameLaunch": "True" }
{ "DFIntVoiceChatRollOffMinDistance": "7", "DFIntVoiceChatRollOffMaxDistance": "80" }
{ "DFFlagOrder66": "True" }
{ "FFlagDebugForceChatDisabled": "True" }
{ "DFIntMaxLoadableAudioChannelCount": "1" }
Adds an UI in game, which highlights any part player touches (like ground, Meshes etc.). It's a non-functioning UI too. Also adds a blue circle to your humanoid.
{ "FFlagDebugHumanoidRendering": "True" }
{ "FFlagReconnectDisabled": "True", "FStringReconnectDisabledReason": "You're stupid and I hate you" }
{ "FFlagDebugDisplayFPS": "True" }
{ "FStringWhitelistVerifiedUserId": "UserID_HERE" }
{ "FFlagOverridePlayerVerifiedBadge": "True" }
{ "FFlagDebugDisplayUnthemedInstances": "True" }
{ "FFlagDebugLightGridShowChunks": "True" }
{ "FIntRobloxGuiBlurIntensity": "0" }
{ "DFFlagEnableDynamicHeadByDefault": "False" }
{ "FFlagFailsafeHumanoid_3": "True" }
{ "FFlagDebugDefaultChannelStartMuted": "False" }
{ "FFlagDebugTextBoxServiceShowOverlay": "True" }
{ "FIntV1MenuLanguageSelectionFeaturePerMillageRollout": "0" }
{ "FFlagChatTranslationSettingEnabled3 ": "False" }
{ "FIntCameraMaxZoomDistance": "9999" }
{ "DFIntMaxActiveAnimationTracks": "0" }
{ "DFIntRemoteEventSingleInvocationSizeLimit": "1" }
{ "FIntParallelDynamicPartsFastClusterBatchSize": "1" }
Make Your Own Custom Roblox Textures [Github Repo Link]
MEGA FLAG LIST [Bloxstrap Server]
Bloxstrap [Github Repo Link]
NVIDIA Shaders Guide [Github Repo Link]
EnableAnselForRoblox [Github Repo Link]
potato fflags [Github Repo Link]
Fake Roblox Player Internal Patcher [Download Link]
DFIntFreeFallBalanceP
DFIntFreeFallOrientationP
DFIntGettingUpBalanceD
DFIntGettingUpBalanceP
DFIntLandedBalanceD
DFIntLandedBalanceP
DFIntNewRunningBaseAltitudeD
DFIntNewRunningBaseAltitudeP
DFIntRunningBaseAltitudeD
DFIntRunningBaseAltitudeP
DFIntRunningBaseOrientationP
FFlagDebugSimIntegrationStabilityTesting
FFlagSimIslandizerManager
‧⁺̣˚̣̣*̣̩⋆̩·̩̩୨˚̣̣̣̣͙୧·̩̩⋆̩*̣̩˚̣̣⁺̣‧ You've reached the bottom of the list! ‧⁺̣˚̣̣*̣̩⋆̩·̩̩୨˚̣̣̣̣͙୧·̩̩⋆̩*̣̩˚̣̣⁺̣‧୨
- Creation Date: 9:46 PM 08/25/2023
- Github Publish Date: 12/26/2023