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Whenever I make completely clean builds, my BetterEvents entries lose some references to prefabs. For example, this gets lost:
If I open the editor, the reference is there. If I make a normal build, the reference is there. It only gets lost on clean builds (made from zero, cleaning up Library, etc). This is a problem because our CI setup only makes clean builds.
What could be happening?
I would also like to ask: is there a reason why entries are serialized in bytes?