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encode.go
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encode.go
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package txqr
import (
"fmt"
"math/rand"
fountain "github.com/google/gofountain"
)
// Encoder represents protocol encoder.
type Encoder struct {
chunkLen int
redundancyFactor float64
}
// NewEncoder creates and inits a new encoder for the given chunk length.
func NewEncoder(n int) *Encoder {
return &Encoder{
chunkLen: n,
redundancyFactor: 2.0,
}
}
// Encode encodes data from reader and splits it into chunks to be
// futher converted to QR code frames.
func (e *Encoder) Encode(str string) ([]string, error) {
if len(str) < e.chunkLen {
return []string{e.frame(0, len(str), []byte(str))}, nil
}
numChunks := numberOfChunks(len(str), e.chunkLen)
codec := fountain.NewLubyCodec(numChunks, rand.New(fountain.NewMersenneTwister(200)), solitonDistribution(numChunks))
var msg = []byte(str) // copy of str, as EncodeLTBlock is destructive to msg
idsToEncode := ids(int(float64(numChunks) * e.redundancyFactor))
lubyBlocks := fountain.EncodeLTBlocks(msg, idsToEncode, codec)
// TODO(divan): use sync.Pool as this probably will be used many times
ret := make([]string, len(lubyBlocks))
for i, block := range lubyBlocks {
ret[i] = e.frame(block.BlockCode, len(str), block.Data)
}
return ret, nil
}
// SetRedundancyFactor changes the value of redundancy factor.
func (e *Encoder) SetRedundancyFactor(rf float64) {
e.redundancyFactor = rf
}
func (e *Encoder) frame(blockCode int64, total int, data []byte) string {
return fmt.Sprintf("%d/%d/%d|%s", blockCode, e.chunkLen, total, string(data))
}
func numberOfChunks(length, chunkLen int) int {
n := length / chunkLen
if length%chunkLen > 0 {
n++
}
return n
}