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ChangeLog
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=== ChangeLog discontinued ===
With the move to git, The Mana World has switched from a ChangeLog
file to relying on commit messages to provide change history.
2008-10-30 Philipp Sehmisch <[email protected]>
* src/gui/skil.cpp: fixed two broken include paths.
2008-11-08 Bjørn Lindeijer <[email protected]>
* src/utils/strprintf.cpp: Fixed compile error with GCC 4.4 reported
by Martin Michlmayr.
2008-11-06 Dennis Friis <[email protected]>
* src/game.cpp: Do not activate shortcuts if tradewindow is visible.
* src/equipment.cpp: Remove an extra include and arrange headers like
the trunk client for easier merging.
* src/localplayer.cpp, src/gui/equipmentwindow.cpp,
src/gui/equipmentwindow.h, src/equipment.h,
src/net/equipmenthandler.cpp, src/equipment.cpp: Have equipment tied
into player inventory instead of keeping its own list of pointers to
items. This ensures the ressource is up-to-date and avoids crashes on
stale item pointers.
2008-11-04 Bjørn Lindeijer <[email protected]>
* src/gui/gui.cpp, data/graphics/gui/sansserif8.png: Applied more
changes by vargavind, adding the complete ISO-8859-15 character set to
the sans-serif font.
2008-11-01 Fate <[email protected]>
* src/gui/skill.cpp (class SkillGuiTableModel): Report unmapped
skill names as `Mystery Skill' (rather than random garbage)
* src/being.cpp (initializeHair): Read hair colours from external
`hair.xml' file (clientdata)
(initializeHair): Auto-detect number of hair colours
* src/gui/skill.cpp (SkillDialog): Display skills using a table
and using an external `skills.xml' file
(SkillDialog::update): No longer segfault when skills beyond 199
are reported
* src/gui/table_model.cpp: Several fixes to tables and table
models to better handle `NULL' widgets and `NULL' models during
initialisation.
* src/main.cpp (charLogin): Send client protocol version to
character server (this is ignored in vanilla eAthena).
* src/net/network.h (TMW_CLIENT_PROTOCOL_VERSION): Record client
protocol version
* src/net/beinghandler.cpp (BeingHandler::handleMessage): Properly
decode whether character is dead
(BeingHandler::handleMessage): for SMSG_PLAYER_MOVE et al., ignore
shoe and glove updates-- they are incorrect and not needed (we get
them correctly when the PC is spawned for the client and they are
updated as needed by other packages.)
2008-10-31 Bjørn Lindeijer <[email protected]>
* src/gui/gui.cpp: Applied patch by vargavind which adds more special
characters to the font. Somehow they were already part of the font
image, but not used.
2008-10-30 Philipp Sehmisch <[email protected]>
* src/net/beinghandler.cpp: Added particle effect on critical hits.
2008-10-30 Dennis Friis <[email protected]>
* src/net/beinghandler.cpp: Do not set shoe sprite on player move
packet unless supported by eAthena.
2008-10-28 Dennis Friis <[email protected]>
* src/net/npchandler.cpp: Handle NPC script close. Fixes client input
freeze on no-dialog NPCs.
2008-10-28 Bjørn Lindeijer <[email protected]>
* src/game.cpp: Fixed trade window being visible on client startup
when it was visible on shutdown.
2008-10-26 Bjørn Lindeijer <[email protected]>
* src/net/beinghandler.cpp: Since we somehow did end up depending on a
hacked eAthena instead of supporting existing features decently,
assign the shoes and gloves IDs.
2008-10-26 Philipp Sehmisch <[email protected]>
* src/particle.cpp, src/particleemitter.cpp, src/particleemitter.h,
src/particleemitterprop.h, src/utils/minmax.h: Implemented particle
emitters with properties which change over time according to wave
functions.
* src/Makefile.am, src/CMakeLists.txt, tmw.cbp: Updated project files.
2008-10-23 Dennis Friis <[email protected]>
* src/net/tradehandler.cpp: Add support for new athena trade-add
failure condition; no free slot.
2008-10-22 David Athay <[email protected]>
* src/gui/ok_dialog.cpp, src/net/loginhandler.cpp: Now shows ban time.
2008-10-07 Bjørn Lindeijer <[email protected]>
* src/gui/updatewindow.cpp, src/particleemitter.cpp,
src/simpleanimation.cpp, src/resources/spritedef.cpp: Fixed some
compiler warnings. This probably also fixed the logging of several
error messages.
2008-10-05 Bjørn Lindeijer <[email protected]>
* src/resources/mapreader.cpp: Added support for object groups that
have an offset.
2008-10-02 Philipp Sehmisch <[email protected]>
* src/engine.cpp: The "name" property of the map is now used as caption
of minimap window when it exists.
2008-09-11 Bjørn Lindeijer <[email protected]>
* src/gui/setup_video.cpp: Only require a restart to switch to full
screen with OpenGL on Windows, since it works fine in Linux without
having to reinitialize the OpenGL state. Adapted change by kraant from
Aethyra.
* src/net/network.cpp: Fixed the name of a variable (fix by Scraggy).
2008-08-29 David Athay <[email protected]>
* src/monster.cpp, src/resources/monsterinfo.h,
src/resources/monsterdb.cpp, src/resources/monsterinfo.cpp: Mantis #406
by jaxad0127 to implement layered sprites.
2008-08-28 Douglas Boffey <[email protected]>
* src/localplayer.cpp, src/text.h, src/gui/viewport.cpp, src/npc.cpp,
src/textmanager.h, src/player.cpp, src/monster.h, src/textmanager.cpp,
src/being.cpp, src/npc.h, src/monster.cpp, src/player.h,
src/localplayer.h, src/player_relations.cpp, src/text.cpp,
src/Makefile.am, src/being.h: Move any chat, character names, NPC
names or targetted mob names so that no text will obscure any other
text. If there is no decent place for the text, it will default to
overlapping.
2008-08-28 Fate <[email protected]>
* src/engine.h, src/gui/ministatus.cpp, src/engine.cpp,
src/particle.h, src/being.cpp, src/player.h, src/net/beinghandler.cpp,
src/net/protocol.h, src/net/playerhandler.cpp, src/being.h: Added
support for being effects through the eAthena levelup message, and
check whether the being exists before referencing it. Re-enabled
proper MP bar display. Improved handling of a warp to the same map.
2008-08-28 Bjørn Lindeijer <[email protected]>
* src/game.cpp, src/net/beinghandler.cpp,
src/net/charserverhandler.cpp, src/net/protocol.h,
src/net/beinghandler.h, src/net/playerhandler.cpp, src/being.h:
Applied patch put together by Jaxad0127 with changes from the Aethyra
project. Improves compatibility with the newer version of eAthena and
works around an initialization bug.
* data/help/index.txt, data/help/windows.txt: Included some
documentation for the shortcut window by Vq.
* src/resources/mapreader.cpp: Fixed crash when map layer has too many
tiles.
* AUTHORS, src/winver.h, README, configure.ac, data/help/changes.txt,
data/help/header.txt, NEWS, CMakeLists.txt: Updated the version to
0.0.26 and updated the AUTHORS file. If you have contributed and I
forgot you, please contact me as soon as possible!
2008-08-28 Philipp Sehmisch <[email protected]>
* src/net/loginhandler.cpp: Removed the usually incorrect "for 5
minutes" clause from the message displayed to banned users.
* src/particleemitter.cpp: Added output-pause to copy constructor.
2008-08-27 Bjørn Lindeijer <[email protected]>
* src/particleemitter.h, src/particle.h, src/particleemitter.cpp,
src/particle.cpp: Renamed "randomnes" to "randomness", so that it
won't show up as part of Fate's patch.
2008-08-24 Philipp Sehmisch <[email protected]>
* src/particleemitter.cpp, src/particleemitter.h: Added new particle
emitter property "output-pause" which allows to define a fixed (or
random) interval between two outputs.
2008-08-06 Bjørn Lindeijer <[email protected]>
* src/gui/window.cpp: Make sure only to save the window state when a
window name is set, and fail when loadWindowState() is called without
setting a window name.
2008-08-05 David Athay <[email protected]>
* src/gui/setup_video.cpp, src/net/charserverhandler.cpp: Fixed
alignment issue with fps limit field (patch by Scraggy #384. Also
fixed small spelling error.
2008-08-04 Dennis Friis <[email protected]>
* src/main.cpp: Fix typo in updatehost reported by Jaxad.
2008-07-27 Bjørn Lindeijer <[email protected]>
* src/game.cpp: Target the nearest monster on joystick button 3.
2008-07-25 Bjørn Lindeijer <[email protected]>
* src/winver.h, README, configure.ac, data/help/changes.txt,
data/help/header.txt, NEWS, CMakeLists.txt: Updated the version to
0.0.25, release planned this Sunday.
* README, data/help/commands.txt: Added documentation for F8 to toggle
shortcut window.
2008-07-24 Eugenio Favalli <[email protected]>
* src/game.cpp: Fixed visibility of buy and sell dialogs.
* src/gui/buy.cpp: Properly update price after buying.
2008-07-23 Eugenio Favalli <[email protected]>
* src/game.cpp, src/gui/buy.cpp, src/gui/itemshortcutwindow.cpp,
src/gui/sell.cpp, src/gui/window.cpp: Remember windows visibility.
2008-07-22 David Athay <[email protected]>
* src/game.cpp: Revert the Alt-Gr fix as it did not work.
* src/game.cpp, src/keyboardconfig.cpp, src/keyboardconfig.h: User can
now configure which modifier key is used for smilies.
2008-07-21 David Athay <[email protected]>
* src/game.cpp: Initial attempt at fixing Alt-Gr issue for Rotonen,
this commit is just for him!
2008-07-18 Bjørn Lindeijer <[email protected]>
* src/main.cpp: Remove possible trailing slash at the end of the
update host, since otherwise there'll be two of them.
2008-07-16 Lloyd Bryant <[email protected]>
* src/logindata.h, src/gui/char_server.cpp, src/gui/char_server.h,
src/serverinfo.h, src/main.cpp, src/net/loginhandler.cpp,
src/net/loginhandler.h, src/net/network.cpp: Added support for
handling the custom eAthena packet that sends the update host.
2008-07-10 Eugenio Favalli <[email protected]>
* tmw.cbp: Restored executable icon.
2008-07-08 David Athay <[email protected]>
* src/gui/chat.cpp, src/gui/chat.h: Mantis #359 patch by Scraggy.
2008-06-30 Bjørn Lindeijer <[email protected]>
* src/CMakeLists.txt: Updated CMake file to fix compilation. Patch by
darkKnight.
2008-06-24 Philipp Sehmisch <[email protected]>
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
src/particleemitter.h: Added particle property "follow-parent" which
makes the particle move when its parent particle is moved.
2008-06-23 Philipp Sehmisch <[email protected]>
* src/imageparticle.cpp, src/particle.cpp, src/particle.h,
src/particleemitter.cpp, src/particleemitter.h, src/textparticle.cpp:
Implemented "alpha" particle property.
2008-06-22 Bjørn Lindeijer <[email protected]>
* src/player_relations.h: Fixed warning about missing virtual
destructor.
2008-06-17 Fate <[email protected]>
* src/net/tradehandler.cpp: bug #333: Suppress `trade with X cancelled'
messages for ignored players.
2008-06-16 Fate <[email protected]>
* player_relations.h: Allow whispers by default.
2008-06-14 David Athay <[email protected]>
* src/gui/shop.cpp, src/gui/browserbox.cpp, src/net/tradehandler.cpp:
Fixed compilation errors. Fixed trade bug (although a little hacky
right now).
* src/net/tradehandler.cpp: Changed bug fix as requested by Bjørn.
2008-06-08 Fate <[email protected]>
* src/gui/table.cpp: Invalidate mTopWidget whenever the model is
regenerated to reflect that we have no current valid selection.
* src/player_relations.cpp: Proper handling of case where player, to
apply ignore strategy to, is NULL.
2008-06-05 Philipp Sehmisch <[email protected]>
* src/particle.cpp, src/gui/setup_video.cpp: Lowered default particle
detail level.
2008-06-05 Bjørn Lindeijer <[email protected]>
* src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp,
src/resources/buddylist.cpp, src/resources/spritedef.cpp,
src/resources/resourcemanager.cpp: Added command line argument to
specify the update host (-H). Also, to avoid problems when files with
the same name are served by different update hosts, the updates are
now stored in an update host specific directory. Based on a patch by
Sanga.
2008-06-04 Lloyd Bryant <[email protected]>
* src/net/charserverhandler.cpp: Display shield sprite also in
character select window.
2008-05-30 Lloyd Bryant <[email protected]>
* src/net/equipmenthandler.cpp, src/net/beinghandler.cpp,
src/net/protocol.h, src/being.h: Merged handling for eAthena packets
0x00c3 and 0x01d7 and added support for displaying a shield sprite.
2008-05-28 Philipp Sehmisch <[email protected]>
* src/particle.cpp: Changed the way particle emitter skip is handled
to make linear and circular emitters work with particleEmitterSkip
enabled.
* src/gui/setup.cpp, src/gui/setup_video.cpp, src/gui/setup_video.h:
Added slider for controlling particleEmitterSkip (overall quality of
particle effects) to video setup menu.
2008-05-28 Dennis Friis <[email protected]>
* src/being.cpp: Change order of direction to up/down/right/left in
Being::getSpriteDirection to fix inconsistancy of facing direction
when walking diagonally.
2008-05-27 David Athay <[email protected]>
* src/main.cpp, src/player_relations.cpp: Changed OSX tmw directory to
a more suitable location, and fixed compile error.
2008-05-22 Bjørn Lindeijer <[email protected]>
* src/Makefile.am, src/CMakeLists.txt: Fixed linker error caused by
missing module.
2008-05-19 Bjørn Lindeijer <[email protected]>
* src/gui/setup_players.cpp, src/gui/popup_box.h, src/gui/viewport.h,
src/gui/popup_box.cpp, src/gui/setup_players.h, src/Makefile.am:
Removed the PopupBox class and used gcn::DropDown instead. It has
clipping issues, but it would be better to fix those instead of using
this complicated workaround.
2008-05-19 Philipp Sehmisch <[email protected]>
* src/net/beinghandler.cpp: Implemented interpretation of names for
NPCs and monsters.
* src/npc.cpp, src/resources/npcdb.cpp, src/resources/npcdb.hpp: Added
the possibility to add particle effects to NPCs in npcs.xml.
2008-05-16 David Athay <[email protected]>
* src/gui/popupmenu.cpp: Applied QOAL's patch to fix popup bug.
2008-05-14 Fate <[email protected]>
* src/configuration.cpp, src/game.cpp, src/player_relations.h,
src/beingmanager.h, src/gui/setup_players.cpp, src/gui/setup.cpp,
src/gui/table_model.h, src/gui/table_model.cpp, src/gui/popup_box.h,
src/gui/popup_box.cpp, src/gui/table.h, src/gui/setup.h,
src/gui/table.cpp, src/gui/setup_players.h, src/gui/popupmenu.cpp,
src/beingmanager.cpp, src/player.cpp, src/main.cpp, src/being.cpp,
src/player.h, src/net/tradehandler.h, src/net/beinghandler.cpp,
src/net/tradehandler.cpp, src/net/chathandler.cpp,
src/configuration.h, src/player_relations.cpp, src/Makefile.am,
src/being.h, data/graphics/gui/emotions.png,
data/graphics/gui/Makefile.am, data/help/commands.txt: Added ability
to define friends, players you want to ignore or disregard and
configure whether trading is allowed. Based on new popup code,
configuration improvements to store hierarchical data and a table
model.
2008-05-08 Dennis Friis <[email protected]>
* src/game.cpp: Make F8 toggle shortcut window as suggested by And1
and fate.
* src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Allow page up and
page down to scroll the chat window, based on patch by fate.
2008-05-06 Dennis Friis <[email protected]>
* src/gui/itemshortcutcontainer.cpp: Don't allow dragging of empty
placeholders.
2008-04-29 Bjørn Lindeijer <[email protected]>
* src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Fixed issue with
determining whether chat input is focused (method no longer virtual).
* src/gui/itemshortcutcontainer.cpp: Fixed sometimes rendering with
the wrong font.
* src/gui/window.h, src/gui/window.cpp: Fixed warnings about hiding
virtual method, Window now always deletes its children (the option not
to do so was never used anyway).
* src/gui/gccontainer.h, src/gui/gccontainer.cpp: Removed unused
option from GCContainer to not delete a child, fixing warnings about
hiding virtual method gcn::Container::add.
* src/log.h, src/resources/imageset.cpp: When compiling with GCC, use
the printf format attribute for the log method so that the compiler
checks the type of its parameters.
2008-04-28 Bjørn Lindeijer <[email protected]>
* src/gui/inventorywindow.h, src/gui/itemcontainer.h,
src/gui/inventorywindow.cpp, src/gui/scrollarea.h,
src/gui/itemcontainer.cpp, src/gui/scrollarea.cpp: Properly fix
problems with ItemContainer in InventoryWindow not resizing properly
since upgrade to Guichan 0.8.0.
2008-04-28 Dennis Friis <[email protected]>
* src/gui/scrollarea.h, src/gui/scrollarea.cpp: Add methods to get
width and height adjusted for any visible scrollbars.
* src/gui/itemcontainer.cpp: Fix buildup of whitespace by using
correct gridHeight and adding just 4px space to bottom.
* src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Switch to
use our extended ScrollArea and use adjusted width to proper calculate
the grid for itemcontainer.
* src/game.cpp: Tweak keyboard input handling a bit. This fixes using
emoticons triggering shortcut items to be used.
* src/game.cpp: Remove check for KMOD_NONE since this is not working
uniformly across systems.
2008-04-27 Dennis Friis <[email protected]>
* src/gui/inventorywindow.cpp: Fix ItemContainer not being resized
properly when resizing inventory window.
2008-04-26 Dennis Friis <[email protected]>
* src/inventory.cpp: Avoid stacking equipment other than arrows. Based
on similar fix in inventoryhandler.
* src/gui/trade.cpp: Text fix, z => GP.
* src/net/playerhandler.cpp: When picking up GP from trade or quest,
tell the user in the chat window like with items.
2008-04-24 Dennis Friis <[email protected]>
* src/itemshortcut.h, src/gui/itemshortcutcontainer.cpp,
src/gui/itemcontainer.cpp, src/net/inventoryhandler.cpp,
src/itemshortcut.cpp: Make shortcut container ID based instead of slot
based. Fixes items shifting around often causing equipment to be lost.
* data/help/commands.txt: Document anti-trade function.
2008-04-22 Bjørn Lindeijer <[email protected]>
* src/beingmanager.cpp: Fixed a bug, thanks GCC 4.3!
2008-04-20 Bjørn Lindeijer <[email protected]>
* src/main.cpp: Added --data parameter to be used to specify where to
get the data from when using --skipupdate.
2008-04-18 David Athay <[email protected]>
* src/game.cpp, src/openglgraphics.cpp: Mac now uses Apple key for
emoticons, so alt can be used for alternate characters. Disable vsync
on mac.
2008-04-17 Dennis Friis <[email protected]>
* src/gui/sell.cpp: Fix shop list not to scroll to top when selling.
Redo of revision 3801 due to changes in guichan 0.8.0.
* src/gui/minimap.cpp: Draw NPCs in yellow on minimap and skip drawing
of warps. Based on idea by leeor_net.
2008-04-16 Dennis Friis <[email protected]>
* src/gui/browserbox.cpp: Fix a basic_string::at sometimes being out
of range in BrowserBox::draw when checking for line separators and
color codes.
* src/localplayer.cpp: Cancel walking to a clicked monster if the
target is lost while getting to it (killed or otherwise removed).
2008-04-16 Bjørn Lindeijer <[email protected]>
* src/gui/npc_text.h, src/gui/textbox.cpp, src/gui/npc_text.cpp,
src/gui/scrollarea.h, src/gui/textbox.h: Restored the text wrapping in
TextBox, since it was based on overriding a method that is no longer
virtual in Guichan 0.8.0.
* src/gui/viewport.cpp: Fixed compilation warning.
2008-04-15 David Athay <[email protected]>
* src/gui/viewport.cpp, src/beingmanager.cpp, tmw.cbp: Fixed clicking
near player.
2008-04-14 Dennis Friis <[email protected]>
* src/gui/chat.cpp: Tweaked /whisper command to allow quoting of nicks
with spaces in them.
2008-04-14 Philipp Sehmisch <[email protected]>
* src/resources/dye.cpp: Fixed multi-channel dyeing (patch by fate)
* src/gui/chat.h: Changed prefix of received whisper messages from
"says:" to "whispers:"
2008-04-12 Bjørn Lindeijer <[email protected]>
* src/gui/itemshortcutcontainer.h, src/gui/itemshortcutcontainer.cpp,
src/gui/itemshortcutwindow.cpp, src/gui/scrollarea.h,
src/gui/scrollarea.cpp, src/gui/itemshortcutwindow.h: Fixed display of
item shortcut container. gcn::Widget::setWidth is no longer virtual.
2008-04-11 David Athay <[email protected]>
* src/localplayer.cpp, src/beingmanager.h, src/gui/viewport.cpp,
src/beingmanager.cpp, src/localplayer.h, tmw.cbp: Players now need to
click on the monster sprites rather than the tile. Players will now
move to the target before attacking it.
2008-04-10 Dennis Friis <[email protected]>
* src/gui/chat.h, src/gui/chat.cpp, src/net/protocol.h,
src/net/chathandler.cpp: Implemented support for whispering to other
players.
2008-04-10 Philipp Sehmisch <[email protected]>
* src/net/beinghandler.cpp: Critical hits are now displayed.
2008-04-09 Bjørn Lindeijer <[email protected]>
* src/gui/shoplistbox.cpp, src/gui/shoplistbox.h: Fixed problem with
row height in shop list box.
* src/game.cpp, src/gui/menuwindow.cpp, src/gui/itemcontainer.cpp,
src/main.cpp, src/CMakeLists.txt, src/net/inventoryhandler.cpp,
src/Makefile.am: Re-enabled non-functional item shortcut window,
planned to be fixed for 0.0.25.
2008-04-12 Bjørn Lindeijer <[email protected]>
* src/gui/widgets/layout.h, src/gui/skill.cpp, src/gui/trade.h,
src/log.h, src/resources/mapreader.cpp, src/resources/spritedef.cpp:
Fixed some compiler warnings and don't try to load particle effects
when no file is set.
2008-04-08 Bjørn Lindeijer <[email protected]>
* src/map.cpp, src/gui/viewport.cpp, src/tileset.h, src/map.h,
src/resources/imageset.cpp, src/resources/mapreader.cpp,
src/resources/imageset.h, src/resources/mapreader.h,
data/maps/new_3-1.tmx, data/maps/new_1-1.tmx: Implemented support for
an arbitrary number of map layers. The only layer requirement for map
layers are now that the fringe layer is called "Fringe" and that the
collision layer is called "Collision".
2008-04-07 Bjørn Lindeijer <[email protected]>
* src/particle.cpp, src/utils/xml.cpp, src/utils/xml.h,
src/resources/mapreader.cpp, src/resources/spritedef.cpp,
src/resources/npcdb.h, src/resources/monsterdb.cpp,
src/resources/itemdb.cpp, src/resources/npcdb.cpp,
src/resources/spritedef.h: Added XML::Document class which simplifies
parsing an XML document and automatically cleans it up again.
* src/resources/spritedef.cpp, src/resources/spritedef.h,
data/graphics/sprites/item008.xml: Added support for basing one sprite
definition on another by including it.
* src/being.cpp: Fixed crash on trying to show out of range emoticon.
* src/winver.h, README, configure.ac, data/help/changes.txt,
data/help/header.txt, NEWS, CMakeLists.txt: Updated version, release
date and changes.
2008-04-03 David Athay <[email protected]>
* src/game.cpp: Tweaked disconnect dialog, hoping to fix a crash bug.
2008-03-31 Philipp Sehmisch <[email protected]>
* src/main.cpp, src/npc.cpp, src/npc.h, src/resources/npcdb.h,
src/resources/npcdb.cpp, data/npcs.xml, src/Makefile.am, tmc.cbp:
Implemented NPC XML database which maps NPC IDs to one or more
animation files and thus enables animated NPCs.
2008-03-30 Dennis Friis <[email protected]>
* configure.ac: Updated for tmwdata split.
2008-03-27 Dennis Friis <[email protected]>
* src/gui/progressbar.cpp, src/gui/scrollarea.cpp: Revert progress bar
changes and initialize mWalkTime.
2008-03-26 Dennis Friis <[email protected]>
* src/gui/progressbar.cpp, src/localplayer.cpp: Initialized some
uninitialized variables.
2008-03-23 Bjørn Lindeijer <[email protected]>
* src/engine.h, src/gui/viewport.h, src/engine.cpp,
src/net/playerhandler.cpp: Removed unnecessary forwarding method.
2008-03-16 Dennis Friis <[email protected]>
* The Mana World.dev: Updated Dev-C++ project file.
2008-03-11 Bjørn Lindeijer <[email protected]>
* data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am:
Removed unused image here too.
2008-03-11 Eugenio Favalli <[email protected]>
* data/graphics/gui/attack_target.png: Removed unused image.
2008-03-09 Dennis Friis <[email protected]>
* src/game.cpp: Pressing escape in the quit dialog closes the dialog.
* src/gui/chat.cpp, src/gui/chat.h: Fixed a bug with chat messages
without a sender which include semicolons.
* src/chat.cpp: Added "/clear" command to clear chat window.
2008-03-08 Philipp Sehmisch <[email protected]>
* tools/tmxcopy/main.cpp, tools/tmxcopy/main.map.cpp,
tools/tmxcopy/zlibutils.cpp: Fixed some width/height mixups in
TMXCopy.
2008-03-07 Bjørn Lindeijer <[email protected]>
* data/*: Moved dynamically released data to its own module (tmwdata).
2008-03-07 Eugenio Favalli <[email protected]>
* data/equipment.xml, data/graphics/items/armor-legs-chaps.png,
data/graphics/items/armour-head-cowboyblack.png,
data/graphics/items/armour-head-cowboywhite.png,
data/graphics/items/generic-snakeskin.png,
data/graphics/sprites/head-cowboyblack.png,
data/graphics/sprites/head-cowboyblack.xml,
data/graphics/sprites/head-cowboywhite.png,
data/graphics/sprites/head-cowboywhite.xml,
data/graphics/sprites/leg-chaps-female.png,
data/graphics/sprites/leg-chaps-female.xml,
data/graphics/sprites/leg-chaps-male.png,
data/graphics/sprites/leg-chaps-male.xml,
data/graphics/sprites/monster-snake.png,
data/graphics/sprites/monster-snake.xml,
data/graphics/sprites/npcs.png, data/items.xml, data/monsters.xml:
Added new items by Black Don, new xml definitions by Peavey.
2008-03-02 Eugenio Favalli <[email protected]>
* tmw.cbp: Upgraded project file to latest C::B release.
2008-03-02 Philipp Sehmisch <[email protected]>
* data/graphics/sprites/leg-jeans-female.png: fixed transparency issue.
2008-02-26 Eugenio Favalli <[email protected]>
* src/gui/minimap.cpp: Keep minimap status. Based on a patch by Knivey.
* data/graphics/tiles/tulimshar1.png, data/maps/new_3-1.tmx: Added
Modanung's mud tileset and applyed to some houses in Tulimshar.
2008-02-26 Philipp Sehmisch <[email protected]>
* data/graphics/maps/new_14-1.tmx: Fixed some monster traps on
southwest woodland.
2008-02-23 Philipp Sehmisch <[email protected]>
* data/graphics/items/generic-ironore.png, data/items.xml:
Implemented iron ore item.
* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx,
data/maps/new_12-1.tmx, data/maps/new_21-1.tmx: Map fixes by
QOAL.
* data/graphics/sprites/head-mask.xml,
data/graphics/sprites/head-warlordhelm.xml:
Animaton fixes by QOAL.
2008-02-19 Philipp Sehmisch <[email protected]>
* data/maps/new_22-1.tmx: Map fixes at snake dungeon by QOAL.
2008-02-18 Eugenio Favalli <[email protected]>
* data/graphics/sprites/hairstyle7-female.xml, src/sound.cpp,
src/utils/strprintf.cpp, tmw.cbp: Fixed image name.
2008-02-13 Philipp Sehmisch <[email protected]>
* data/equipment.xml, data/items.xml,
data/graphics/items/armor-head-crusaderhelm.png,
data/graphics/items/armor-head-infantryhelm.png,
data/graphics/items/armor-head-knighthelm.png,
data/graphics/items/armor-head-warlordhelm.png,
data/graphics/sprites/head-crusaderhelm.png,
data/graphics/sprites/head-infantryhelm.png,
data/graphics/sprites/head-knighthelm.png,
data/graphics/sprites/head-warlordhelm.png,
data/graphics/sprites/head-crusaderhelm.xml,
data/graphics/sprites/head-infantryhelm.xml,
data/graphics/sprites/head-knighthelm.xml,
data/graphics/sprites/head-warlordhelm.xml: Added new headgears by
Black Don (thanks to QOAL for testing and implementation)
2008-02-12 Dennis Friis <[email protected]>
* src/localplayer.cpp, src/map.cpp, src/gui/viewport.cpp, src/being.cpp
src/map.h: Made pathfinding not halt on collision destination tile,
made moving around with mouse smoother. Added possibility to pass
through players with key controls.
2008-02-11 Philipp Sehmisch <[email protected]>
* data/maps/new_22-1.tmx: Added music and overlay to snake dungeon.
2008-02-10 Philipp Sehmisch <[email protected]>
* data/maps/new_23-1.tmx: Added Dimonds Cove outdoor map by MerlinX420.
2008-02-08 Philipp Sehmisch <[email protected]>
* data/maps/new_14-1.tmx, data/maps/new_22-1.tmx: Added Dimonds Cove
outdoor map by MerlinX420. Fixed some map bugs in snake dungeon.
* data/items.xml: Added chicken leg meta information.
2008-01-28 Bjørn Lindeijer <[email protected]>
* src/gui/sell.cpp, src/gui/window.cpp, src/gui/inventorywindow.h,
src/gui/buy.h, src/gui/itemshortcutwindow.cpp,
src/gui/inventorywindow.cpp, src/gui/buy.cpp, src/gui/sell.h,
src/gui/window.h, src/gui/windowlistener.h,
src/gui/itemshortcutwindow.h, src/CMakeLists.txt, src/Makefile.am:
Used the gcn::WidgetListener instead of our WindowListener.
2008-01-26 Bjørn Lindeijer <[email protected]>
* src/gui/trade.h, src/game.h, src/being.h: Fixed a GCC 4.3 compile
error and constified the usage of auto_ptr, since that's the way in
which we are using them.
2008-01-23 Bjørn Lindeijer <[email protected]>
* src/gui/char_server.cpp, src/gui/window.cpp, src/gui/checkbox.h,
src/gui/playerbox.h, src/gui/button.cpp, src/gui/chat.cpp,
src/gui/slider.cpp, src/gui/tabbedcontainer.cpp, src/gui/textfield.h,
src/gui/shoplistbox.cpp, src/gui/register.cpp,
src/gui/radiobutton.cpp, src/gui/textbox.cpp, src/gui/login.cpp,
src/gui/setup_audio.cpp, src/gui/setup_video.cpp,
src/gui/textfield.cpp, src/gui/playerbox.cpp,
src/gui/setup_joystick.cpp, src/gui/scrollarea.h,
src/gui/windowlistener.h, src/gui/checkbox.cpp,
src/gui/scrollarea.cpp: Compile against Guichan 0.8.0. Some issues
with ShopListBox left and not trying to use their new TabbedArea,
SelectionListener and WidgetListener yet. Also needs more testing.
* src/gui/trade.cpp, src/gui/sell.cpp, src/gui/inventorywindow.h,
src/gui/selectionlistener.h, src/gui/itemcontainer.h,
src/gui/shoplistbox.cpp, src/gui/shoplistbox.h, src/gui/listbox.h,
src/gui/buy.h, src/gui/inventorywindow.cpp, src/gui/buy.cpp,
src/gui/itemcontainer.cpp, src/gui/sell.h, src/gui/trade.h,
src/gui/listbox.cpp, src/CMakeLists.txt, src/Makefile.am: Used the
gcn::SelectionListener instead of our own.
2008-01-19 Philipp Sehmisch <[email protected]>
* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Map fixes by 5t3v3 at
the new snow maps. Added hot spring particle effect to pond south of
snow village.
* data/graphics/particles/bubbles_32px,
data/graphics/particles/bubbles_12px,
data/graphics/particles/bubbles_8px,
data/graphics/particles/whirlpool.particle.xml: Added bubble particle
effect.
2008-01-14 Philipp Sehmisch <[email protected]>
* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Added new versions of
snow maps by 5t3v3.
* src/sound.cpp: Fixed an error in Davids last commit (couldn't compile
that way).
2008-01-13 David Athay <[email protected]>
* src/resources/resourcemanager.h, src/resources/resourcemanager.cpp,
src/main.cpp, src/sound.cpp, src/engine.cpp: Fixed music loading from
non-default location.
2008-01-03 Philipp Sehmisch <[email protected]>
* data/maps/new_1-1.tmx, data/maps/new_3-1.tmx: Some map bugs reported
by Strump, fixed by Zipon.
2007-12-30 Philipp Sehmisch <[email protected]>
* src/gui/viewport.cpp: Added config options to set the scroll center.
* src/engine.cpp, src/engine.h, src/gui/viewport.h,
src/net/playerhandler.cpp: Retained scroll offset during map change for
smoother map transitions.
2007-12-30 Philipp Sehmisch <[email protected]>
* data/maps/new_22-1.tmx: Some mapping fixes at snake dungeon map.
* src/game.cpp, src/beingmanager.cpp, src/beingmanager.h,
src/keyboardconfig.cpp, src/keyboardconfig.h: Added a key for targeting
the nearest player character based on patches by Trinexx.
2007-12-28 Philipp Sehmisch <[email protected]>
* data/maps/new_7-1.tmx, data/maps/new_22-1.tmx: Added new map by 5t3v3
(east desert cave) and enhanced version of eastern desert by Len.
2007-12-28 Philipp Sehmisch <[email protected]>
* data/maps/new_3-1.tmx: Some mapping errors fixed by Zipon.
* src/being.cpp, src/monster.cpp, src/resources/monsterinfo.cpp,
src/resources/monsterinfo.h: Added the possibility to assign particle
effects to monsters in the monster database.
* data/monsters.xml: Added flame particle effect to fire goblin as a
proof of concept.
2007-12-26 Bjørn Lindeijer <[email protected]>
* README: Fixed year here too...
2007-12-25 Bjørn Lindeijer <[email protected]>
* data/help/header.txt: Fixed year. :)
* debian/rules: Fixed missing backslash.
* src/CMakeLists.txt: Updated CMake file.
2007-12-24 David Athay <[email protected]>
* src/game.cpp: Fixed dialog for disconnections, so it says Ok, not
yes/no.
* src/openglgraphics.cpp: Changed type so it would compile on Leopard.
2007-12-24 Bjørn Lindeijer <[email protected]>
* README, data/help/changes.txt, data/help/header.txt, NEWS: Updated
release date.
* src/game.cpp, src/gui/menuwindow.cpp, src/gui/itemcontainer.cpp,
src/main.cpp, src/CMakeLists.txt, src/net/inventoryhandler.cpp,
src/Makefile.am: Disabled non-functional item shortcut window.
* src/particleemitter.cpp: Fix compile warning.
2007-12-23 Philipp Sehmisch <[email protected]>
* src/particleemitter.cpp, src/particleemitter.h: Particle images
are now reference-counted properly.
* src/resources/spritedef.cpp: Error placeholder is now used when
attempting to load a sprite definition file that doesn't exist.
* src/monster.cpp, src/player.cpp: Avoided attempts to load
"data/graphics/" when a monster or equipment piece has no sprite.
* data/graphics/particles/cookingfire.particle.xml: Removed some
particle properties that did nothing because they were misspelled.
2007-12-22 Bjørn Lindeijer <[email protected]>
* src/winver.h, README, configure.ac, INSTALL, data/help/header.txt,
NEWS, CMakeLists.txt: Updated version to 0.0.24.
* src/net/chathandler.cpp, NEWS: Make sure chat messages are also
trimmed for the local player.
2007-12-21 David Athay <[email protected]>
* src/game.cpp, src/gui/updatewindow.cpp: Attempted to fix client
freeze when unable to connect to update host, and added exit dialog
when client loses connection.
2007-12-21 Bjørn Lindeijer <[email protected]>
* src/gui/shoplistbox.cpp: Fixed shop list box not to scroll up when
the selection is removed.
* src/resources/resourcemanager.h, src/resources/resourcemanager.cpp:
Added logging of error on PHYSFS_addToSearchPath.
* src/localplayer.cpp, src/inventory.h, src/gui/inventorywindow.cpp,
src/inventory.cpp, src/localplayer.h: Fixed inventory size not
matching the size assumed by eAthena, and related memory corruption.
* src/main.cpp: Increased default chat log length.
2007-12-19 Philipp Sehmisch <[email protected]>
* data/maps/new_18-1.tmx: Fixed a map bug (monster trap) on
map 18 (woodland village surrounding)
2007-12-19 Bjørn Lindeijer <[email protected]>
* tools/upalyzer/analyse.php: Fixed association of entries to update,
added no-cache headers, added a bit of error reporting in case of
invalid zip files, kept original ordering of the update list and
sorted the list of entries on their filename.
* tools/upalyzer/analyse.php: Added list of files in each update with
indication on whether they are still used.
2007-12-18 Bjørn Lindeijer <[email protected]>
* src/main.cpp: Remember to delete the progressbar and label also when
the game was not started.
* tools/upalyzer/analyse.php: Added initial version of the update
analysis tool upalyzer.
* tools/upalyzer/analyse.php: Optimized with single loop approach and
nicer printing calls, inspired by doener's version. Also added list of
update entries and their respective update.
2007-12-14 Philipp Sehmisch <[email protected]>
* data/graphics/sprites/head-mask.png,
data/graphics/sprites/head-mask.xml,
data/graphics/sprites/head-mushroom.xml,
data/graphics/sprites/head-shroom.xml,
data/items.xml, data/equipment.xml:
Fixed some problems with the new items.
2007-12-12 Philipp Sehmisch <[email protected]>
* data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png:
Fixed the blurred outlines of the new tiles.
2007-12-12 Bjørn Lindeijer <[email protected]>
* data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png,
data/maps/new_4-1.tmx: Added two new cave tiles by yosuhara.
2007-12-12 Philipp Sehmisch <[email protected]>
* tools/tmxcopy/base64.cpp,
tools/tmxcopy/base64.h, tools/tmxcopy/main.cpp,
tools/tmxcopy/map.cpp, tools/tmxcopy/map.hpp,
tools/tmxcopy/readme.txt, tools/tmxcopy/tmxcopy.cbp,
tools/tmxcopy/tostring.h, tools/tmxcopy/xmlutils.cpp,
tools/tmxcopy/xmlutils.h, tools/tmxcopy/zlibutils.cpp,
tools/tmxcopy/zlibutils.h: Added my tmxcopy tool for copying
parts of maps to other maps.
2007-12-10 Bjørn Lindeijer <[email protected]>
* src/being.cpp: Include cassert header.
2007-12-10 Philipp Sehmisch <[email protected]>
* src/being.cpp, src/being.h, src/net/beinghandler.cpp,
src/net/charserverhandler.cpp, src/net/equipmenthandler.cpp,
src/player.cpp, src/player.h, data/items.xml: Simplified player
subsprite handling by treating equipment, hairstyle and base
sprites alike. This also enables gender-specific hairstyles.
* src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/log.cpp,
src/log.h: Added an option to show log messages in the chat console.
* data/items.xml,
data/graphics/sprites/hairstyle1.png,
data/graphics/sprites/hairstyle1.xml,
data/graphics/sprites/hairstyle1-male.png,
data/graphics/sprites/hairstyle1-male.xml,
data/graphics/sprites/hairstyle1-female.png,
data/graphics/sprites/hairstyle1-female.xml,
data/graphics/sprites/hairstyle2.png,
data/graphics/sprites/hairstyle2.xml,
data/graphics/sprites/hairstyle2-male.png,
data/graphics/sprites/hairstyle2-male.xml,
data/graphics/sprites/hairstyle2-female.png,
data/graphics/sprites/hairstyle2-female.xml,
data/graphics/sprites/hairstyle3.png,
data/graphics/sprites/hairstyle3.xml,
data/graphics/sprites/hairstyle3-male.png,
data/graphics/sprites/hairstyle3-male.xml,
data/graphics/sprites/hairstyle3-female.png,
data/graphics/sprites/hairstyle3-female.xml,
data/graphics/sprites/hairstyle4.png,
data/graphics/sprites/hairstyle4.xml,
data/graphics/sprites/hairstyle4-male.png,
data/graphics/sprites/hairstyle4-male.xml,
data/graphics/sprites/hairstyle4-female.png,
data/graphics/sprites/hairstyle4-female.xml,
data/graphics/sprites/hairstyle5.png,
data/graphics/sprites/hairstyle5.xml,
data/graphics/sprites/hairstyle5-male.png,
data/graphics/sprites/hairstyle5-male.xml,
data/graphics/sprites/hairstyle5-female.png,
data/graphics/sprites/hairstyle5-female.xml,
data/graphics/sprites/hairstyle6.png,
data/graphics/sprites/hairstyle6.xml,