Description
2019-01-13 16:52:36,150 [1] INFO Accelerider.Windows.Upgrade.AppModuleUpgradeTask
[LOAD MODULE] app-any-drive-0.0.1
2019-01-13 16:52:55,268 [1] FATAL Accelerider.Windows.ExceptionHandler
An uncaught exception occurred
Unity.Exceptions.ResolutionFailedException: Resolution of the dependency failed, type = 'Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser', name = '(none)'.
Exception occurred while: Calling constructor Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser().
Exception is: MissingMethodException - 未找到类型“Accelerider.Windows.Modules.NetDisk.Models.SixCloud.AutoGeneratedISixCloudApi”上的构造函数。
At the time of the exception, the container was:
Resolving Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser,(none)
Calling constructor Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser()
---> System.MissingMethodException: 未找到类型“Accelerider.Windows.Modules.NetDisk.Models.SixCloud.AutoGeneratedISixCloudApi”上的构造函数。
在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
在 System.Activator.CreateInstance(Type type, Object[] args)
在 Refit.RestService.For[T](HttpClient client, IRequestBuilder`1 builder)
在 Refit.RestService.For[T](HttpClient client, RefitSettings settings)
在 Refit.RestService.For[T](String hostUrl, RefitSettings settings)
在 Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser..ctor()
在 lambda_method(Closure , IBuilderContext )
在 Unity.ObjectBuilder.BuildPlan.DynamicMethod.DynamicBuildPlanGenerationContext.<>c__DisplayClass16_0.b__0(IBuilderContext context)
在 Unity.ObjectBuilder.BuildPlan.DynamicMethod.DynamicMethodBuildPlan.BuildUp(IBuilderContext context)
在 Unity.Strategies.BuildPlanStrategy.PreBuildUp(IBuilderContext context)
在 Unity.UnityContainer.ThrowingBuildUp(IBuilderContext context)
--- 内部异常堆栈跟踪的结尾 ---
在 Unity.UnityContainer.ThrowingBuildUp(IBuilderContext context)
在 Unity.UnityContainer.Resolve(Type typeToBuild, String nameToBuild, ResolverOverride[] resolverOverrides)
在 Unity.UnityContainerExtensions.Resolve[T](IUnityContainer container, ResolverOverride[] overrides)
在 Accelerider.Windows.Modules.NetDisk.ViewModels.NetDiskAuthentications.SixCloudSignInViewModel.<<-ctor>b__7_0>d.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
在 System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.b__6_0(Object state)
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
2019-01-13 16:52:58,661 [1] FATAL Accelerider.Windows.ExceptionHandler
An uncaught exception occurred
Unity.Exceptions.ResolutionFailedException: Resolution of the dependency failed, type = 'Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser', name = '(none)'.
Exception occurred while: Calling constructor Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser().
Exception is: MissingMethodException - 未找到类型“Accelerider.Windows.Modules.NetDisk.Models.SixCloud.AutoGeneratedISixCloudApi”上的构造函数。
At the time of the exception, the container was:
Resolving Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser,(none)
Calling constructor Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser()
---> System.MissingMethodException: 未找到类型“Accelerider.Windows.Modules.NetDisk.Models.SixCloud.AutoGeneratedISixCloudApi”上的构造函数。
在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
在 System.Activator.CreateInstance(Type type, Object[] args)
在 Refit.RestService.For[T](HttpClient client, IRequestBuilder`1 builder)
在 Refit.RestService.For[T](HttpClient client, RefitSettings settings)
在 Refit.RestService.For[T](String hostUrl, RefitSettings settings)
在 Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser..ctor()
在 lambda_method(Closure , IBuilderContext )
在 Unity.ObjectBuilder.BuildPlan.DynamicMethod.DynamicBuildPlanGenerationContext.<>c__DisplayClass16_0.b__0(IBuilderContext context)
在 Unity.ObjectBuilder.BuildPlan.DynamicMethod.DynamicMethodBuildPlan.BuildUp(IBuilderContext context)
在 Unity.Strategies.BuildPlanStrategy.PreBuildUp(IBuilderContext context)
在 Unity.UnityContainer.ThrowingBuildUp(IBuilderContext context)
--- 内部异常堆栈跟踪的结尾 ---
在 Unity.UnityContainer.ThrowingBuildUp(IBuilderContext context)
在 Unity.UnityContainer.Resolve(Type typeToBuild, String nameToBuild, ResolverOverride[] resolverOverrides)
在 Unity.UnityContainerExtensions.Resolve[T](IUnityContainer container, ResolverOverride[] overrides)
在 Accelerider.Windows.Modules.NetDisk.ViewModels.NetDiskAuthentications.SixCloudSignInViewModel.<<-ctor>b__7_0>d.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
在 System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.b__6_0(Object state)
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
在 System.Windows.Threading.DispatcherOperation.InvokeImpl()
在 System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
在 MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
在 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
在 MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
在 System.Windows.Threading.DispatcherOperation.Invoke()
在 System.Windows.Threading.Dispatcher.ProcessQueue()
在 System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
在 System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
在 MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
在 MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
在 System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
在 System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
在 System.Windows.Application.RunDispatcher(Object ignore)
在 System.Windows.Application.RunInternal(Window window)
在 System.Windows.Application.Run(Window window)
在 Accelerider.Windows.App.Main()
[Header]
2019-01-13 16:53:02,129 [1] INFO Accelerider.Windows.App
Accelerider for Windows: 0.0.2;
OS: Microsoft Windows 10 企业版 2016 长期服务版 (10.0.14393) 64 位;
CLR: 4.0.30319.42000;
Processor: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz;
RAM: 15.95 GB;