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tw5.c
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tw5.c
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#include<stdio.h>
#include<GL/glut.h>
#define outcode int
double xmin=50,ymin=50,xmax=100,ymax=100;
double xvmin=200,yvmin=200,xvmax=300,yvmax=300;
double x0,y0,x1,y1;
const int RIGHT=8;
const int LEFT=2;
const int TOP=4;
const int BOTTOM=1;
outcode ComputeOutCode(double x,double y);
void CohenSutherland(double x0,double y0,double x1,double y1)
{
outcode outcode0,outcode1,outcodeOut;
int accept,done;
accept=0;
done=0;
outcode0=ComputeOutCode(x0,y0);
outcode1=ComputeOutCode(x1,y1);
do
{
if(!(outcode0|outcode1))
{
accept=1;
done=1;
}
else if(outcode0&outcode1)
done=1;
else
{
double x,y;
outcodeOut=outcode0? outcode0:outcode1;
if(outcodeOut&TOP)
{
x=x0+(x1-x0)*(ymax-y0)/(y1-y0);
y=ymax;
}
else if(outcodeOut&BOTTOM)
{
x=x0+(x1-x0)*(ymin-y0)/(y1-y0);
y=ymin;
}
else if(outcodeOut&RIGHT)
{
y=y0+(y1-y0)*(xmax-x0)/(x1-x0);
x=xmax;
}
else
{
y=y0+(y1-y0)*(xmin-x0)/(x1-x0);
x=xmin;
}
if(outcodeOut==outcode0)
{
x0=x;
y0=y;
outcode0=ComputeOutCode(x0,y0);
}
else
{
x1=x;
y1=y;
outcode1=ComputeOutCode(x1,y1);
}
}
}while(!done);
if(accept)
{
double sx=(xvmax-xvmin)/(xmax-xmin);
double sy=(yvmax-yvmin)/(ymax-ymin);
double vx0=xvmin+(x0-xmin)*sx;
double vy0=yvmin+(y0-ymin)*sy;
double vx1=xvmin+(x1-xmin)*sx;
double vy1=yvmin+(y1-ymin)*sy;
glColor3f(1.0,0.0,0.0);
glBegin(GL_LINE_LOOP);
glVertex2f(xvmin,yvmin);
glVertex2f(xvmax,yvmin);
glVertex2f(xvmax,yvmax);
glVertex2f(xvmin,yvmax);
glEnd();
glColor3f(0.0,0.0,1.0);
glBegin(GL_LINES);
glVertex2d(vx0,vy0);
glVertex2d(vx1,vy1);
glEnd();
}
}
outcode ComputeOutCode(double x,double y)
{
outcode code=0;
if(y>ymax)
code=TOP;
else if(y<ymin)
code=BOTTOM;
if(x>xmax)
code=RIGHT;
else if(x<xmin)
code=LEFT;
return code;
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0,0.0,0.0);
glBegin(GL_LINES);
glVertex2d(x0,y0);
glVertex2d(x1,y1);
glEnd();
glColor3f(0.0,0.0,1.0);
glBegin(GL_LINE_LOOP);
glVertex2f(xmin,ymin);
glVertex2f(xmax,ymin);
glVertex2f(xmax,ymax);
glVertex2f(xmin,ymax);
glEnd();
CohenSutherland(x0,y0,x1,y1);
glFlush();
}
void myinit()
{
glClearColor(1.0,1.0,1.0,1.0);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0,499.0,0.0,499.0);
}
void main(int argc,char **argv)
{ printf("Enter the end points of the line: ");
scanf("%lf%lf%lf%lf",&x0,&y0,&x1,&y1);
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
glutInitWindowSize(500,500);
glutInitWindowPosition(0,0);
glutCreateWindow("Cohen-Sutherland Line Clipping");
glutDisplayFunc(display);
myinit();
glutMainLoop();
}