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Need Help Removing Joystick Inputs #70

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@sohsoONSPOTIFY

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@sohsoONSPOTIFY

Hey Hey! First post of GitHub leshgo!

I recently followed a tutorial on how to set up my Arduino UNO Rev3 Clone as a arcade stick using UnoJoy.
Thus far I have been somewhat successful, binding a joystick for d-pad controls, and 6 out of 8 buttons (I have A, B, X, Y, R1, L1 bound, with start and back unbound yet.

However, when switching between Arduino and Joystick using the respective TurnIntoA... Files to test both in game input and visualised input using the ProcessingVisualiser, the joysticks are always in a top left diagonal position meaning that in game (Tekken 8 in this case), the joystick input cycles upwards through the menu constantly. Basically, I was wondering if there was a way to remove the JoyStick Inputs entirely focusing solely on the buttons and inputs I have currently set up.

I am using the default UnoJoy Files,

TL/DR: Is there any way to remove joystick input in UnoJoy?

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