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conanfile.py
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conanfile.py
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import os
import shutil
from conans import CMake, ConanFile, tools
class MkxpConan(ConanFile):
name = "oneshot"
version = "0.0.0"
license = "GPLv2"
url = "https://github.com/GooborgStudios/synglechange"
description = "OneShot game runtime"
settings = "os", "compiler", "build_type", "arch"
generators = "cmake", "CMakeDeps"
exports_sources = "*"
requires = (
"boost/1.73.0",
"openal/1.21.1",
"physfs/3.0.2",
"pixman/0.40.0",
"ruby/2.7.5@queengooborg/stable",
"sdl/2.26.0",
"sdl_image/2.0.5",
"sdl_ttf/2.0.18",
"sdl_sound-mkxp/1.0.1@queengooborg/stable",
"sigc++/2.10.0@bincrafters/stable",
# Overrides
"libpng/1.6.39",
"zlib/1.2.13",
"bzip2/1.0.8",
"libiconv/1.17",
"openssl/1.1.1s",
"ogg/1.3.5"
)
if tools.os_info.is_windows:
build_requires = ("ruby_installer/2.7.3@bincrafters/stable", )
options = {
"platform": ["standalone", "steam"],
"debug": [True, False]
}
default_options = (
"platform=standalone",
"debug=False",
"boost:without_test=True",
"cygwin_installer:packages=xxd",
# Avoid dead url bitrot in cygwin_installer
"cygwin_installer:with_pear=False",
"pixman:shared=True",
"qt:shared=True",
"qt:with_mysql=False",
"qt:with_zstd=False"
)
#def build_requirements(self):
# if tools.os_info.is_windows:
# self.build_requires("cygwin_installer/2.9.0@bincrafters/stable")
def requirements(self):
if self.options.platform == "steam":
steamworks_path = os.path.join(
os.path.dirname(os.path.realpath(__file__)), 'steamworks'
)
if not os.path.exists(steamworks_path):
raise Error("steamworks not found. Please download from https://partner.steamgames.com/dashboard and put in project root.")
if tools.os_info.is_linux:
# Overrides
self.requires("sqlite3/3.40.0")
self.requires("flac/1.3.3")
self.requires("vorbis/1.3.7")
self.requires("libalsa/1.2.7.2")
if not tools.os_info.is_windows:
# For Unix journal
self.requires("qt/5.15.4")
self.requires("freetype/2.12.1")
self.requires("harfbuzz/4.4.1")
self.requires("glib/2.75.0")
self.requires("pcre2/10.42")
self.requires("double-conversion/3.2.1")
def configure(self):
self.options["openal"].shared = True
self.options["sdl2"].shared = True
self.options["libiconv"].shared = True
self.options["pcre2"].shared = True
self.options["double-conversion"].shared = True
def build_configure(self):
cmake = CMake(self, msbuild_verbosity='minimal')
if tools.os_info.is_macos:
cmake._generator = 'Xcode'
if self.options.platform == "steam":
cmake.definitions["STEAM"] = "ON"
if self.options.debug:
cmake.definitions["DEBUG"] = "ON"
cmake.definitions['CMAKE_OSX_ARCHITEXTURES'] = "arm64" if self.settings.arch == "armv8" else self.settings.arch
cmake.configure()
cmake.build()
if tools.os_info.is_macos:
# Copy Qt plugins to journal app bundle
qtplugins_dir = os.path.join(
self.deps_cpp_info['qt'].rootpath,
'bin',
'archdatadir',
'plugins'
)
dest = 'bin/_______.app/Contents/Plugins'
os.makedirs(dest)
shutil.copytree(
os.path.join(qtplugins_dir, 'platforms'),
'bin/_______.app/Contents/Plugins/platforms'
)
shutil.copytree(
os.path.join(qtplugins_dir, 'styles'),
'bin/_______.app/Contents/Plugins/styles'
)
def build(self):
#if tools.os_info.is_windows:
# cygwin_bin = self.deps_env_info["cygwin_installer"].CYGWIN_BIN
# with tools.environment_append({
# "PATH": [cygwin_bin],
# "CONAN_BASH_PATH":
# os.path.join(cygwin_bin, "bash.exe")
# }):
# self.build_configure()
#else:
# self.build_configure()
self.build_configure()
def package(self):
self.copy("*", dst="bin", src="bin")
def imports(self):
self.do_copy_deps(self.copy)
def deploy(self):
self.copy("*")
self.do_copy_deps(self.copy_deps)
def do_copy_deps(self, copy):
deps = set(self.deps_cpp_info.deps) - set(
("cygwin_installer", "msys2_installer", "ruby_installer"))
for dep in deps:
copy("*.dll",
dst="bin",
src="bin",
root_package=dep,
keep_path=False)
copy("*.dylib*",
dst="lib",
src="lib",
root_package=dep,
keep_path=True)
copy("*.so*",
dst="lib",
src="lib",
root_package=dep,
keep_path=True)
if self.settings.build_type == "Debug":
copy("*.pdb", dst="bin", root_package=dep, keep_path=False)