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Does memFree really need OS? #131

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tehKaiN opened this issue Oct 7, 2020 · 2 comments
Open
4 of 9 tasks

Does memFree really need OS? #131

tehKaiN opened this issue Oct 7, 2020 · 2 comments
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Easy Good starting point if you want to help enhancement help wanted question

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@tehKaiN
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tehKaiN commented Oct 7, 2020

Apparently calling FreeMem when OS is disabled doesn't crash the system. Calling systemUse() could be avoided to improve performance.

  • Create a test which repeatedly allocates deallocates memory
    • Deallocate CHIP mem
    • Deallocate FAST mem
    • Launch when OS is fresh
    • Launch after OS have had its memory almost full and then freed some things
  • Check on KS1.3 when booting exe directly from startup sequence
  • Check on KS1.3 when launching from OS
  • Check on KS2.0
  • Check on KS 3.1
@tehKaiN tehKaiN added enhancement help wanted question Easy Good starting point if you want to help labels Oct 7, 2020
@tehKaiN
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tehKaiN commented Oct 20, 2020

I've built GermZ without enabling OS for allocations - there were only 10 allocs of that kind, but the game ran stable on KS1.3 512+512 from HDD.

@Ozzyboshi
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I built my custom ACE with this modifications:

  • memory.c : systemuse() and systemunuse() commented out inside void *_memAllocRls(ULONG ulSize, ULONG ulFlags) and void _memFreeRls(void *pMem, ULONG ulSize)

  • bitmap.c : systemuse() and systemunuse() commented out inside void bitmapDestroy(tBitMap *pBitMap)

The final executable works just fine on my amigas compiling and linking with -mcrt=nix13 (both ace and my demo), since there are very big blocks of allocs and deallocs (192K) I am very optimistic that systemunuse()/use() can be avoided.

Tested on:
Real a600 + ks 2.4 (2mb chip+2mb fast)
Emulated A1200 + ks 3.1 (2mb chip + 8 mb fast)
Real 500 plus with aca 500 plus + ks 1.3

@tehKaiN tehKaiN changed the title Does memFree really needs OS? Does memFree really need OS? Jun 8, 2023
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