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Added the TapBar to the class GuitarGlobal
The `tapbar` has been added to the class `GuitarGlobal` so that it's state can be subscribed to.
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FreePIE.Core.Plugins/Wiimote/AccelerationGlobal.cs

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@@ -45,6 +45,7 @@ public GuitarGlobal(IWiimoteData data, out Action trigger) : base(out trigger)
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}
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public GuitarButtonState buttons { get; private set; }
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public AnalogStick stick { get { return data.Guitar.Stick; } }
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public TapBar tapbar { get { return data.Guitar.TapBar; } }
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public AnalogTrigger whammy { get { return data.Guitar.Whammy; } }
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public bool IsGH3 { get { return data.Guitar.IsGH3; } }
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}

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