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The plugin was included today in Cardinal by @falkTX, with just the necessary compatibility patches to get it to work at all. Obviously there's a lot of issues and isn't ready for end users. I have not tested them in depth yet.
Here's the issues I noticed:
- Widgets are broken. This is almost certainly due to the way I implemented lights out mode. I forgot the details, but it's likely the light widget is stealing the top layer. I might fully redo the UI system in the future, but an interim hack would be good until then. Only still happens in Psychopump & Darius
- Right-clicking widgets crashes the plugin. This is likely related. Only still happens in Psychopump & Darius
- Keyboard input doesn't work in some hosts such as Renoise, but my modules (e.g. Psychopump's Label buttons) prompt you for direct text entry. Marking as solved since the issue is with Cardinal.
- Arcane family is included but can't connect to the internet. Unless Cardinal decides to support network connections, it should be disabled, as it has no offline mode, by design. It should NOT be replaced by a local RNG: the whole point of Arcane is that people share the same fortune, and can't predict it in advance. The arcane family is comprised of Arcane, Atout, and Aleister.
- The QQQQ family isn't present. It's most likely related to its using QuickJS, which is used exclusively to allow people to enter chords as text. See docs for details. I had plans to use QJS for lots more stuff but had only used it for this feature so far. If it's a blocker, the button could be removed as the module remains useful without that feature.
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