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1 | 1 | # Changelog
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2 | 2 |
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| 3 | +## [0.12.0] - 2021-08-23 |
| 4 | + |
| 5 | +**Build:** |
| 6 | + |
| 7 | +- Implement HdMayaSceneDelegate::GetInstancerPrototypes [#1604](https://github.com/Autodesk/maya-usd/pull/1604) |
| 8 | +- Fix unit tests to run in Debug builds [#1593](https://github.com/Autodesk/maya-usd/pull/1593) |
| 9 | + |
| 10 | +**Translation Framework:** |
| 11 | + |
| 12 | +- Export opacity of standardSurface to usdPreviewSurface and back [#1611](https://github.com/Autodesk/maya-usd/pull/1611) |
| 13 | +- Avoid TF_Verify message when USD attribute is empty [#1599](https://github.com/Autodesk/maya-usd/pull/1599) |
| 14 | +- Export roots [#1592](https://github.com/Autodesk/maya-usd/pull/1592) |
| 15 | +- Fix warnings from USDZ texture import [#1589](https://github.com/Autodesk/maya-usd/pull/1589) |
| 16 | +- Add support for light translators [#1577](https://github.com/Autodesk/maya-usd/pull/1577) |
| 17 | +- ProxyShape: add pauseUpdate attr to pause evaluation [#1511](https://github.com/Autodesk/maya-usd/pull/1511) |
| 18 | + |
| 19 | +**Workflow:** |
| 20 | + |
| 21 | +- No USD prompt during crash [#1601](https://github.com/Autodesk/maya-usd/pull/1601) |
| 22 | +- Add grouping with absolute, relative, world flags [#1600](https://github.com/Autodesk/maya-usd/pull/1600) |
| 23 | +- Fix crash on scene item creation [#1596](https://github.com/Autodesk/maya-usd/pull/1596) |
| 24 | +- Matrix op, common API undo/redo [#1586](https://github.com/Autodesk/maya-usd/pull/1586) |
| 25 | +- Make USD menu tear-off-able [#1575](https://github.com/Autodesk/maya-usd/pull/1575) |
| 26 | + |
| 27 | +**Render:** |
| 28 | + |
| 29 | +- Revert to using shading with the V1 lighting API [#1626](https://github.com/Autodesk/maya-usd/pull/1626) |
| 30 | +- Implement UsdTexture2d support in VP2 render delegate [#1617](https://github.com/Autodesk/maya-usd/pull/1617) |
| 31 | +- Maya 2022.1 has the Light loop API V2 and is compatible with MaterialX [#1609](https://github.com/Autodesk/maya-usd/pull/1609) |
| 32 | +- Fix rprim state assertions [#1607](https://github.com/Autodesk/maya-usd/pull/1607) |
| 33 | +- Remove hardcode camera name string [#1598](https://github.com/Autodesk/maya-usd/pull/1598) |
| 34 | +- Store the correct render item name in HdVP2DrawItem [#1597](https://github.com/Autodesk/maya-usd/pull/1597) |
| 35 | + |
| 36 | +**Documentation:** |
| 37 | + |
| 38 | +- Fix minor typos in "lock" and "selectability" tutorials [#1574](https://github.com/Autodesk/maya-usd/pull/1574) |
| 39 | + |
3 | 40 | ## [0.11.0] - 2021-07-27
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4 | 41 |
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5 | 42 | **Build:**
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