|
| 1 | +# |
| 2 | +# Module to find AdskUsdComponentCreator. |
| 3 | +# |
| 4 | +# This module searches for a valid USD component creator installation. |
| 5 | +# See the find_package at the bottom for the list of variables that will be set. |
| 6 | +# |
| 7 | + |
| 8 | +message(STATUS "Finding Autodesk USD Component Creator") |
| 9 | + |
| 10 | +############################################################################ |
| 11 | +# |
| 12 | +# Install root folder |
| 13 | + |
| 14 | +if (NOT DEFINED ADSK_USD_COMPONENT_CREATOR_ROOT_DIR) |
| 15 | + set(ADSK_USD_COMPONENT_CREATOR_ROOT_DIR $ENV{ADSK_USD_COMPONENT_CREATOR_ROOT_DIR}) |
| 16 | +endif() |
| 17 | + |
| 18 | +message(STATUS " Autodesk USD Component Creator given root is ${ADSK_USD_COMPONENT_CREATOR_ROOT_DIR}") |
| 19 | + |
| 20 | +############################################################################ |
| 21 | +# |
| 22 | +# C++ headers |
| 23 | + |
| 24 | +find_path(ADSK_USD_COMPONENT_CREATOR_INCLUDE_DIR |
| 25 | + NAMES |
| 26 | + AdskUsdComponentCreator/AdskUsdComponentCreatorVersion.h |
| 27 | + HINTS |
| 28 | + ${ADSK_USD_COMPONENT_CREATOR_ROOT_DIR} |
| 29 | + PATH_SUFFIXES |
| 30 | + include |
| 31 | + DOC |
| 32 | + "USD Component Creator C++ include headers folder" |
| 33 | +) |
| 34 | + |
| 35 | +############################################################################ |
| 36 | +# |
| 37 | +# Link libraries |
| 38 | + |
| 39 | +find_path(ADSK_USD_COMPONENT_CREATOR_LIBRARY_DIR |
| 40 | + AdskUsdComponentCreator.lib |
| 41 | + HINTS |
| 42 | + ${ADSK_USD_COMPONENT_CREATOR_ROOT_DIR} |
| 43 | + PATH_SUFFIXES |
| 44 | + lib |
| 45 | + DOC |
| 46 | + "USD Component Creator libraries folder" |
| 47 | +) |
| 48 | + |
| 49 | +set(ADSK_USD_COMPONENT_CREATOR_LIBS_TO_FIND |
| 50 | + AdskUsdComponentCreator |
| 51 | + AdskVariantEditor |
| 52 | + sdf_tools |
| 53 | +) |
| 54 | + |
| 55 | +set(ADSK_USD_COMPONENT_CREATOR_LIBRARIES) |
| 56 | + |
| 57 | +foreach(ADSK_USD_COMPONENT_CREATOR_LIB ${ADSK_USD_COMPONENT_CREATOR_LIBS_TO_FIND}) |
| 58 | + find_library(ADSK_USD_COMPONENT_CREATOR_${ADSK_USD_COMPONENT_CREATOR_LIB}_LIBRARY |
| 59 | + NAMES |
| 60 | + ${ADSK_USD_COMPONENT_CREATOR_LIB} |
| 61 | + HINTS |
| 62 | + ${ADSK_USD_COMPONENT_CREATOR_LIBRARY_DIR} |
| 63 | + DOC |
| 64 | + "USD Component Creator ${ADSK_USD_COMPONENT_CREATOR_LIB} library" |
| 65 | + NO_CMAKE_SYSTEM_PATH |
| 66 | + ) |
| 67 | + if (ADSK_USD_COMPONENT_CREATOR_${ADSK_USD_COMPONENT_CREATOR_LIB}_LIBRARY) |
| 68 | + list(APPEND ADSK_USD_COMPONENT_CREATOR_LIBRARIES ${ADSK_USD_COMPONENT_CREATOR_${ADSK_USD_COMPONENT_CREATOR_LIB}_LIBRARY}) |
| 69 | + endif() |
| 70 | +endforeach() |
| 71 | + |
| 72 | +############################################################################ |
| 73 | +# |
| 74 | +# Binaries, dynamic-libraries (DLL) and commands folder |
| 75 | + |
| 76 | +if(IS_MACOSX) |
| 77 | + set(ADSK_USD_COMPONENT_CREATOR_PLUGIN_EXT "dylib") |
| 78 | +elseif(IS_WINDOWS) |
| 79 | + set(ADSK_USD_COMPONENT_CREATOR_PLUGIN_EXT "dll") |
| 80 | +elseif(IS_LINUX) |
| 81 | + set(ADSK_USD_COMPONENT_CREATOR_PLUGIN_EXT "so") |
| 82 | +else() |
| 83 | + set(ADSK_USD_COMPONENT_CREATOR_PLUGIN_EXT "unknown") |
| 84 | +endif() |
| 85 | + |
| 86 | +find_path(ADSK_USD_COMPONENT_CREATOR_BIN_DIR |
| 87 | + NAMES |
| 88 | + AdskUsdComponentCreator.${ADSK_USD_COMPONENT_CREATOR_PLUGIN_EXT} |
| 89 | + HINTS |
| 90 | + ${ADSK_USD_COMPONENT_CREATOR_ROOT_DIR} |
| 91 | + PATH_SUFFIXES |
| 92 | + bin |
| 93 | + DOC |
| 94 | + "USD Component Creator binaries (DLL and commands) folder" |
| 95 | +) |
| 96 | + |
| 97 | +############################################################################ |
| 98 | +# |
| 99 | +# Maya plugin folder |
| 100 | + |
| 101 | +find_path(ADSK_USD_COMPONENT_CREATOR_MAYA_PLUGIN_DIR |
| 102 | + NAMES |
| 103 | + usd_component_creator.py |
| 104 | + HINTS |
| 105 | + ${ADSK_USD_COMPONENT_CREATOR_ROOT_DIR} |
| 106 | + PATH_SUFFIXES |
| 107 | + plugin |
| 108 | + DOC |
| 109 | + "USD Component Creator Maya plugin folder" |
| 110 | +) |
| 111 | + |
| 112 | +############################################################################ |
| 113 | +# |
| 114 | +# Component creator version |
| 115 | + |
| 116 | +if(ADSK_USD_COMPONENT_CREATOR_INCLUDE_DIR) |
| 117 | + file(STRINGS ${MAYA_INCLUDE_DIR}/maya/MTypes.h ADSK_USD_COMPONENT_CREATOR_VERSION REGEX "#define ADSK_ADSK_USD_COMPONENT_CREATOR_VERSION \".*$\"") |
| 118 | + if(ADSK_USD_COMPONENT_CREATOR_VERSION) |
| 119 | + string(REGEX MATCHALL "[0-9]+" ADSK_USD_COMPONENT_CREATOR_VERSION ${ADSK_USD_COMPONENT_CREATOR_VERSION}) |
| 120 | + endif() |
| 121 | +endif() |
| 122 | + |
| 123 | +# Handle the QUIETLY and REQUIRED arguments and set ADSK_USD_COMPONENT_CREATOR_FOUND to TRUE if |
| 124 | +# all listed variables are TRUE. |
| 125 | + |
| 126 | +############################################################################ |
| 127 | +# |
| 128 | +# Component creator package |
| 129 | + |
| 130 | +include(FindPackageHandleStandardArgs) |
| 131 | +find_package_handle_standard_args(AdskUsdComponentCreator |
| 132 | + REQUIRED_VARS |
| 133 | + ADSK_USD_COMPONENT_CREATOR_ROOT_DIR |
| 134 | + ADSK_USD_COMPONENT_CREATOR_INCLUDE_DIR |
| 135 | + ADSK_USD_COMPONENT_CREATOR_LIBRARY_DIR |
| 136 | + ADSK_USD_COMPONENT_CREATOR_MAYA_PLUGIN_DIR |
| 137 | + ADSK_USD_COMPONENT_CREATOR_BIN_DIR |
| 138 | + ADSK_USD_COMPONENT_CREATOR_LIBRARIES |
| 139 | + VERSION_VAR |
| 140 | + ADSK_USD_COMPONENT_CREATOR_VERSION |
| 141 | +) |
| 142 | + |
| 143 | +# Report to the user where the component creator package was found. |
| 144 | + |
| 145 | +if (AdskUsdComponentCreator_FOUND) |
| 146 | + message(STATUS " Autodesk USD Component Creator root folder is ${ADSK_USD_COMPONENT_CREATOR_ROOT_DIR}") |
| 147 | + message(STATUS " Autodesk USD Component Creator include folder is ${ADSK_USD_COMPONENT_CREATOR_INCLUDE_DIR}") |
| 148 | + message(STATUS " Autodesk USD Component Creator library folder is ${ADSK_USD_COMPONENT_CREATOR_LIBRARY_DIR}") |
| 149 | + message(STATUS " Autodesk USD Component Creator Maya plugin folder is ${ADSK_USD_COMPONENT_CREATOR_MAYA_PLUGIN_DIR}") |
| 150 | + message(STATUS " Autodesk USD Component Creator binaries folder is ${ADSK_USD_COMPONENT_CREATOR_BIN_DIR}") |
| 151 | + message(STATUS " Autodesk USD Component Creator libraries are ${ADSK_USD_COMPONENT_CREATOR_LIBRARIES}") |
| 152 | +endif() |
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