-
Notifications
You must be signed in to change notification settings - Fork 195
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #226 from AvarianKnight/dev
- Loading branch information
Showing
23 changed files
with
6,954 additions
and
7,079 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,10 +1,10 @@ | ||
## TODO | ||
- [ ] Add the ability to override proximity with exports | ||
- [ ] Rename everything that uses 'phone' to 'call' for consistency. | ||
- [ ] Ability to display radio members on the client | ||
- [ ] Use commands to define voiceModes in shared.lua and only leave debug logs in shared.lua | ||
- [ ] Convert the UI to React. | ||
- [ ] Multiple radio channels | ||
|
||
## DONE | ||
- [ x ] Implement a easy way to get the players current radio channel on the server | ||
- [ x ] Implement a easy way to get the players current radio channel on the server | ||
- [ x ] Add the ability to override proximity with exports |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.