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Unclear if this will actually result in character creation vs group / household creation... but still!
This should be very much rooted in placeholders and should not make assumptions about the shape of various relevant assets until #2 is completed.
Here's what the creation process will involve from our initial brainstorming:
1. Character (group?) Creation
- We should allow the player to bring their own identity into the game
- Profession?
- Identity (gender, sexuality, race, age)
- Additional members of the group
2. Purchasing supplies
3. Pick your goals (win conditions)!
- Buy a house?
- Get a job?
- Education?Metadata
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