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Description
Describe the bug
Switching build target platform to android breaks the game. White screen, then I fall and some colors at the bottom (which I think are the broken rendering of the voxel terrain). Nothing happens then, it just kind of stuck.
To Reproduce
Steps to reproduce the behavior:
- Load project in Unity 2021 LTS
- Switch build target platform to android
- Load the Test scene
- Play in editor
Expected behavior
The game loads fine. I fall then I can walk around. Destroy voxel with left click and place voxel with right click.
Desktop (please complete the following information):
- OS: Windows 11 21H2
- Unity 2021 LTS
- Ryzen 5 4500U, 8GB RAM
Additional context
It runs fine when targeting Windows.
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