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// gear_spin = rotate the driven gear by this number of degrees. Default:0
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// Example(2D,NoAxes,Anim,Frames=180,VPT=[-0.875705,-0.110537,-66.3877],VPR=[0,0,0],VPD=102,Med): In this example we request a ring/carrier ratio of 1.341 and the system produced has a ratio of 4/3. The sun is fixed, the input is carried by the ring, and the carrier, shown as the blue triangle, is the output, rotating approximately in accordance with the requested ratio.
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// Example(2D,NoAxes,Anim,Frames=90,FPS=30,VPT=[-0.875705,-0.110537,-66.3877],VPR=[0,0,0],VPD=102,Med): In this example we request a ring/carrier ratio of 1.341 and the system produced has a ratio of 4/3. The sun is fixed, the input is carried by the ring, and the carrier, shown as the blue triangle, is the output, rotating approximately in accordance with the requested ratio.
// Example(3D,Med,NoAxes,Anim,Frames=5,VPT=[0.128673,0.24149,0.651451],VPR=[38.5,0,21],VPD=222.648): Here we request a sun/ring ratio of 3 and it is exactly achieved. The carrier, shown in blue, is fixed. This example is shown with helical gears. It is important to remember to flip the sign of the helical angle for the planet gears.
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// Example(3D,Med,NoAxes,Anim,Frames=7,FPS=20,VPT=[0.128673,0.24149,0.651451],VPR=[38.5,0,21],VPD=222.648): Here we request a sun/ring ratio of 3 and it is exactly achieved. The carrier, shown in blue, is fixed. This example is shown with helical gears. It is important to remember to flip the sign of the helical angle for the planet gears.
// turns = Number of revolutions to rotate thread around.
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// thread_depth = Depth of threads from top to bottom.
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// flank_angle = Angle of thread faces to plane perpendicular to screw. Default: 15 degrees.
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// turns = Number of revolutions to rotate thread around.
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// thread_angle = Angle between two thread faces.
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// profile = If an asymmetrical thread profile is needed, it can be specified here.
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// starts = The number of thread starts. Default: 1
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// left_handed = If true, thread has a left-handed winding.
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// internal = if true make internal threads. The only effect this has is to change how the threads taper if tapering is selected. When true, threads taper towards the outside; when false, they taper towards the inside. Default: false
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// internal = if true make internal threads. The only effect this has is to change how the thread lead_in is constructed. When true, the lead-in section tapers towards the outside; when false, it tapers towards the inside. Default: false
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// d1 = Bottom inside base diameter of threads.
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// d2 = Top inside base diameter of threads.
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// thread_angle = Angle between
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// lead_in = Specify linear length of the lead in section of the threading with blunt start threads
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// lead_in1 = Specify linear length of the lead in section of the threading at the bottom with blunt start threads
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// lead_in2 = Specify linear length of the lead in section of the threading at the top with blunt start threads
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// lead_in_ang = Specify angular length in degrees of the lead in section of the threading with blunt start threads
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// lead_in_ang1 = Specify angular length in degrees of the lead in section of the threading at the bottom with blunt start threads
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// lead_in_ang2 = Specify angular length in degrees of the lead in section of the threading at the top with blunt start threads
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// lead_in_shape = Specify the shape of the thread lead in by giving a text string or function. Default: "default"
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// lead_in_shape = Specify the shape of the thread lead in by giving a text string or function. Default: "sqrt"
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// lead_in_sample = Factor to increase sample rate in the lead-in section. Default: 10
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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