From 45128d3c4ea1d57352489c96b81fa9e667216c34 Mon Sep 17 00:00:00 2001 From: BernatBC Date: Wed, 26 Jul 2023 18:02:57 +0200 Subject: [PATCH] Add quit button and pause menu --- Assets/Scenes/MainMenu.unity | 383 ++++-- Assets/Scenes/SampleScene.unity | 1870 +++++++++++++++++++++------- Assets/Scripts/CellInfo.cs | 15 +- Assets/Scripts/Menu.cs | 8 + Assets/Scripts/PauseMenu.cs | 42 + Assets/Scripts/PauseMenu.cs.meta | 11 + Assets/Sprites/menuButton.png | Bin 0 -> 13587 bytes Assets/Sprites/menuButton.png.meta | 153 +++ 8 files changed, 1966 insertions(+), 516 deletions(-) create mode 100644 Assets/Scripts/PauseMenu.cs create mode 100644 Assets/Scripts/PauseMenu.cs.meta create mode 100644 Assets/Sprites/menuButton.png create mode 100644 Assets/Sprites/menuButton.png.meta diff --git a/Assets/Scenes/MainMenu.unity b/Assets/Scenes/MainMenu.unity index b5c4198..ad2a0b3 100644 --- a/Assets/Scenes/MainMenu.unity +++ b/Assets/Scenes/MainMenu.unity @@ -154,7 +154,6 @@ RectTransform: 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m_Roots: + - {fileID: 1653942476} + - {fileID: 2041481838} + - {fileID: 1558440296} + - {fileID: 1375999555} + - {fileID: 1280323732} diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index a2f5eb4..bc50845 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -154,7 +154,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1802573301} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -226,6 +225,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16029631} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068} m_LocalPosition: {x: -28, y: 0, z: -8.1} m_LocalScale: {x: 0.9500002, y: 0.95, z: 0.9500002} @@ -234,7 +234,6 @@ Transform: - {fileID: 1967064642} - {fileID: 1781646813} m_Father: {fileID: 848109209} - m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 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@@ -26773,7 +27798,6 @@ Transform: - {fileID: 55505531} - {fileID: 1321193067} m_Father: {fileID: 848109209} - m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 270, z: 0} --- !u!1 &2133867216 GameObject: @@ -26806,7 +27830,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 708211816} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -26887,7 +27910,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 883006793} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -27019,7 +28041,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1797879481} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -27356,3 +28377,18 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 2cf21d7f13452e942aa86187d3be5945, type: 3} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 963194228} + - {fileID: 1996785759} + - {fileID: 921770912} + - {fileID: 990700236} + - {fileID: 269461226} + - {fileID: 991894157} + - {fileID: 314678724} + - {fileID: 963911777} + - {fileID: 392938135} + - {fileID: 20011643} + - {fileID: 1976846314} diff --git a/Assets/Scripts/CellInfo.cs b/Assets/Scripts/CellInfo.cs index e609221..fe53cc8 100644 --- a/Assets/Scripts/CellInfo.cs +++ b/Assets/Scripts/CellInfo.cs @@ -390,6 +390,11 @@ public struct Utility /// private Dictionary housesPrefabs; + /// + /// Indicates if raycast is enabled + /// + private bool raycastEnabled = true; + /// /// Method InitializePropertyDictionary initializes propertyInformation. /// @@ -1914,6 +1919,14 @@ public int GetTraddingDifference(bool playerPartner) { return player2_value - player1_value; } + /// + /// Method SetRaycast enables or disables the raycast of cells + /// + /// True to enable, False to disable + public void SetRaycast(bool enable) { + raycastEnabled = enable; + } + /// /// Method Update Interacts with cells after clicking on them. /// @@ -1921,7 +1934,7 @@ private void Update() { if (!Input.GetMouseButtonDown(0)) return; - if (!justButtons && !DisableCard() && !tradingSelected) + if (!justButtons && !DisableCard() && !tradingSelected && raycastEnabled) { ray = Camera.main.ScreenPointToRay(Input.mousePosition); if (Physics.Raycast(ray, out hit)) diff --git a/Assets/Scripts/Menu.cs b/Assets/Scripts/Menu.cs index 9cb54a3..b10113b 100644 --- a/Assets/Scripts/Menu.cs +++ b/Assets/Scripts/Menu.cs @@ -165,4 +165,12 @@ public void SetBotDifficulty4(int difficulty) { botDifficulty[3] = difficulty; } + + /// + /// Method QuitGame quits the game. + /// + public void QuitGame() + { + Application.Quit(); + } } diff --git a/Assets/Scripts/PauseMenu.cs b/Assets/Scripts/PauseMenu.cs new file mode 100644 index 0000000..15e1bec --- /dev/null +++ b/Assets/Scripts/PauseMenu.cs @@ -0,0 +1,42 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; + +public class PauseMenu : MonoBehaviour +{ + + public GameObject pausePanel; + + /// + /// Method ShowPauseMenu pauses the game, and shows the pause menu. + /// + public void ShowPauseMenu() { + Time.timeScale = 0; + GetComponent().SetRaycast(false); + pausePanel.SetActive(true); + } + + /// + /// Method ResumeGame resumes the game. + /// + public void ResumeGame() { + pausePanel.SetActive(false); + GetComponent().SetRaycast(true); + Time.timeScale = 1; + } + + /// + /// Method BackToMenu returns to menu screen + /// + public void BackToMenu() { + SceneManager.LoadScene("MainMenu"); + } + + /// + /// Method QuitGame quits the game. + /// + public void QuitGame() { + Application.Quit(); + } +} diff --git a/Assets/Scripts/PauseMenu.cs.meta 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