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PRODUCTION & BUILDING COST CHANGES
Changes to resource production costs, donkey production output, troop production costs, building costs, and starting resources for camps. All updated values are highlighted in pink in the below screenshots.
- Resource mode input costs decreased for coal and copper, increased for T2 and T3 resources.
- Donkey production output increased by 10x
- Increased T2 resource input for T2 troops
- Increased T2 and T3 resource input for T3 troops
- Increased wood cost for T2 resource buildings, increased labor cost to build in labor mode.
- Increased labor and resource cost (wood, copper, T2 resource) for T3 resource buildings
- Increased labor cost for T2 troop buildings
- Increased labor and resource cost (wood, T3 resource) for T3 troop buildings
- Increased starting labor for Realms ( 1000 > 1200 )
- Decreased starting labor for Camps ( 5000 > 2500 )
- Added wheat as a starting material on camps ( 500 )
VP CHANGE
- Decrease VP awarded from exploration ( 25 > 10 )