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S2Protocol Asyncronous? #66

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scottazord opened this issue Feb 1, 2018 · 0 comments
Open

S2Protocol Asyncronous? #66

scottazord opened this issue Feb 1, 2018 · 0 comments

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@scottazord
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Greetings All,

I'm looking to invest some time into an RTS that requests actions in realtime (async). I've looked in the docs for reference and came up short.

My question is, if i started a game and sent no actions to the environment, will the game continue, or will it hang for an action.

Thanks!

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