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bugs with mspawns #12

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@sanalika

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@sanalika

PerWorldInventory doesn't work properly with MSpawns, i set "world" as hub and if i close the server while a player was in another world (as example world2) his "world2" inventory sets as "world" inventory.

i tried two combination, first i set the teleport to hub setting to true. didn't work.

second, i set the teleport to hub setting to false. didn't work again. the inventory had deleted.

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