Skip to content

Improve Marker performance #600

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed
Zottelchen opened this issue Aug 19, 2024 · 1 comment
Closed

Improve Marker performance #600

Zottelchen opened this issue Aug 19, 2024 · 1 comment

Comments

@Zottelchen
Copy link

(Not entirely sure if this counts as bug or feature request.)

What i did / Steps to reproduce

  1. I rendered a map
  2. I added a whole lot of markers (~8MB marker file)
  3. I opened the map

Expected result

I can use a lot of markers smoothly. (This was not an issue with leaflet maps, but Bluemaps is admittedly cooler :))

Actual result

Everything is slow. See for yourself https://map.drehmal.cyou/

Context

BlueMap Version: Docker/CLI: ghcr.io/bluemap-minecraft/bluemap:latest (Should be 5.3, webpage says 5.2 though)

@TBlueF
Copy link
Member

TBlueF commented Aug 19, 2024

I will definitely consider marker-performance with the webapp-rewrite that i want to do and #244.

Duplicate of #558
Closing because of this :)

@TBlueF TBlueF closed this as completed Aug 19, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants