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4. Natural sort now works properly with filenames containining numbers longer than the limit of an int.
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5. Optionally auto-generated bin folder only contains the required DLLs (depending on the CMake configuration), instead of all of them.
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6. When WrapperStructFace and WrapperStructHand are not called and configured for Wrapper, setting body to CPU rendering was not working.
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7. Skelton rendering: All or some skeletons were not properly displayed or completely missing on images with many people.
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7. Skeleton rendering bugs:
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1. All or some skeletons were not properly displayed or completely missing on images with many people (e.g., videos with about 32 people).
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2. All or some skeletons were not properly displayed or completely missing on images where the multiplication of people and image resolution was too big (e.g., videos with about 32 people on 4k resolution).
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3. Flag `output_resolution` was not working with GPU resize, redirected to CPU in those cases.
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4. Changes/additions that affect the compatibility with the OpenPose Unity Plugin:
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