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xyz map tiles format "https://someurl/sometilelayer{z}/{x}/{y}.png not loading Cesium Tile Map Service #262

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techmavengeospatial opened this issue Mar 28, 2023 · 5 comments

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@techmavengeospatial
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We are getting Unsupported Host or other errors when trying to connect to on-premises tile server
when we try real valid tile numbers instead of placeholders in the browser it returns images no problem
We've tried a bunch of Tile layers but can't get any of them to load
is there a trick for loading basemaps and overlay XYZ Raster Tiles?

@j9liu
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j9liu commented Mar 28, 2023

Hi @techmavengeospatial,

This is currently unsupported, but we have had a request for this already at #240, and a corresponding issue in cesium-native, CesiumGS/cesium-native#614. Support would have to be added to cesium-native before it could be brought to Cesium for Unity.

If you have any bandwidth, we'd welcome the community contribution!

@techmavengeospatial
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What is the Alternative?
We can also deliver OGC WMTS or WMS? Are these supported?

@kring
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kring commented Mar 29, 2023

WMS and TMS are supported.

@techmavengeospatial
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techmavengeospatial commented Mar 29, 2023 via email

@kring
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kring commented Mar 29, 2023

What did you try? You'll want to create a CesiumTileMapServiceRasterOverlay component and add it to the same GameObject as the Cesium3DTileset that you want to drape it over.

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