-
Notifications
You must be signed in to change notification settings - Fork 87
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
xyz map tiles format "https://someurl/sometilelayer{z}/{x}/{y}.png not loading Cesium Tile Map Service #262
Comments
This is currently unsupported, but we have had a request for this already at #240, and a corresponding issue in cesium-native, CesiumGS/cesium-native#614. Support would have to be added to cesium-native before it could be brought to Cesium for Unity. If you have any bandwidth, we'd welcome the community contribution! |
What is the Alternative? |
WMS and TMS are supported. |
Thanks for your reply.
If TMS is supported can I get an example.
It's just Y-row Flipped compared to XYZ.
ZOOM LEVEL ONE ORIGIN OF the Tiles OF the ROW/Y for TMS is lower left
versus XYZ upper left .
I've tried about 30 tile URL's
If TMS was supported then It should have worked just showed my tiles in not
right order.
Do you have any samples showing TMS ?
Many mapping apps support {-y} or
{ReverseY} Or TMS Is true/false
To handle difference
Cesiumjs WebGL does this with it's URLTemplate
Thanks
Jordan
Jordan Bess
Tech Maven Geospatial
Sr. Geospatial Data Engineer
Chief Software Solutions Architect
…On Wed, Mar 29, 2023, 6:14 AM Kevin Ring ***@***.***> wrote:
WMS and TMS are supported.
—
Reply to this email directly, view it on GitHub
<#262 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AFH3BPJPIPFB4UNV2ZAYLILW6QDRXANCNFSM6AAAAAAWKWEV44>
.
You are receiving this because you were mentioned.Message ID:
***@***.***>
|
What did you try? You'll want to create a CesiumTileMapServiceRasterOverlay component and add it to the same GameObject as the Cesium3DTileset that you want to drape it over. |
We are getting Unsupported Host or other errors when trying to connect to on-premises tile server
when we try real valid tile numbers instead of placeholders in the browser it returns images no problem
We've tried a bunch of Tile layers but can't get any of them to load
is there a trick for loading basemaps and overlay XYZ Raster Tiles?
The text was updated successfully, but these errors were encountered: