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Source/CesiumRuntime/Private
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- Removed support for Unreal Engine 5.2. Unreal Engine 5.3 or later is now required.
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+ ##### Fixes :wrench :
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+ - Fixed a bug in ` CesiumSubLevelSwitcherComponent ` that could prevent all sub-levels from loading if a single sub-level failed to load.
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### v2.11.0 - 2024-12-02
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This is the last release of Cesium for Unreal that will support Unreal Engine v5.2. Future versions will require Unreal Engine v5.3+.
Original file line number Diff line number Diff line change @@ -144,12 +144,12 @@ void UCesiumSubLevelSwitcherComponent::TickComponent(
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case ELevelStreamingState::MakingVisible:
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anyLevelsStillLoaded = true ;
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break ;
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- case ELevelStreamingState::FailedToLoad:
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case ELevelStreamingState::LoadedNotVisible:
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case ELevelStreamingState::LoadedVisible:
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pSubLevel->UnloadLevelInstance ();
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anyLevelsStillLoaded = true ;
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break ;
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+ case ELevelStreamingState::FailedToLoad:
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case ELevelStreamingState::Removed:
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case ELevelStreamingState::Unloaded:
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break ;
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