How to scale 2D text? #121
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Answered by
paulross80
Feb 16, 2025
Replies: 2 comments 1 reply
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I have added the function for 3D text to my shader But the text still looks pixelated at any scale other than 1. What is the magic that makes crisp text work? What am I missing? |
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I have fixed it, I just had to enable magnification texture filtering in OpenGL |
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Answer selected by
paulross80
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I have fixed it, I just had to enable magnification texture filtering in OpenGL