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Planned Features
Daniel Jost edited this page Feb 3, 2014
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The following features are presented in no particular order, nor are they exhaustive.
Dash will support audio.
- OpenAL support
- Script controls
- Play/Pause/Stop
- Volume
- Loop
- File formats?
Dash will support animation via .fbx files.
- FBX format support
- Script controls
- Play/Pause/Reset
- Jump to frame
- Normal maps
- Specular maps
- Bump maps
Dash will use Bullet for physics.
- In-engine text debugging
- Text displays relative to objects in 3D space
- What framework are we using? Awesomium?
I'm not sure what particles will entail yet.