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GameGenieCodeAddModForm.cs
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GameGenieCodeAddModForm.cs
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using com.clusterrr.Famicom;
using com.clusterrr.hakchi_gui.Properties;
using System;
using System.IO;
using System.Windows.Forms;
namespace com.clusterrr.hakchi_gui
{
public partial class GameGenieCodeAddModForm : Form
{
readonly NesMiniApplication FGame = null;
public GameGenieCodeAddModForm(NesMiniApplication game)
{
InitializeComponent();
FGame = game;
}
public string Code
{
get
{
return textBoxCode.Text;
}
set
{
textBoxCode.Text = value;
}
}
public string Description
{
get
{
return textBoxDescription.Text;
}
set
{
textBoxDescription.Text = value;
}
}
private void buttonOk_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCode.Text.Trim()))
{
MessageBox.Show(this, Resources.GGCodeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Warning);
return;
}
if (FGame != null)
{
var tmpPath = Path.Combine(Path.GetTempPath(), FGame.Code);
try
{
FGame.CopyTo(tmpPath);
var lGame = NesMiniApplication.FromDirectory(tmpPath);
(lGame as NesMiniApplication).GameGenie = textBoxCode.Text;
lGame.Save();
(lGame as ISupportsGameGenie).ApplyGameGenie();
}
catch (GameGenieFormatException)
{
MessageBox.Show(this, string.Format(Resources.GameGenieFormatError, textBoxCode.Text, FGame.Name), Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
catch (GameGenieNotFoundException)
{
MessageBox.Show(this, string.Format(Resources.GameGenieNotFound, textBoxCode.Text, FGame.Name), Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
finally
{
if (Directory.Exists(tmpPath))
Directory.Delete(tmpPath, true);
}
}
if (string.IsNullOrEmpty(textBoxDescription.Text.Trim()))
{
MessageBox.Show(this, Resources.GGDescriptionEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Warning);
return;
}
textBoxCode.Text = textBoxCode.Text.ToUpper().Trim();
DialogResult = System.Windows.Forms.DialogResult.OK;
}
}
}