diff --git a/Unreal/Environments/Blocks/Source/BlocksEditor.Target.cs b/Unreal/Environments/Blocks/Source/BlocksEditor.Target.cs index e603d09fa3..7a6373186d 100644 --- a/Unreal/Environments/Blocks/Source/BlocksEditor.Target.cs +++ b/Unreal/Environments/Blocks/Source/BlocksEditor.Target.cs @@ -10,10 +10,7 @@ public BlocksEditorTarget(TargetInfo Target) : base(Target) DefaultBuildSettings = BuildSettingsVersion.V5; Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "Blocks" }); -<<<<<<< HEAD DefaultBuildSettings = BuildSettingsVersion.V4; -======= ->>>>>>> f5f6cc1d17237900be5e04cfe99ceb9293f1b14b //bUseUnityBuild = false; //bUsePCHFiles = false; }