|
4 | 4 |
|
5 | 5 | ## Windows build
|
6 | 6 |
|
7 |
| -* [How to force Unreal to use Visual Studio 2019?](#how-to-force-unreal-to-use-visual-studio-2019) |
8 |
| -* [I get error: 'where' is not recognized as an internal or external command](#i-get-error-where-is-not-recognized-as-an-internal-or-external-command) |
9 |
| -* [I'm getting error `<MyProject> could not be compiled. Try rebuilding from source manually`](#im-getting-error-myproject-could-not-be-compiled-try-rebuilding-from-source-manually) |
10 |
| -* [I get `error C100 : An internal error has occurred in the compiler` when running build.cmd](#i-get-error-c100--an-internal-error-has-occurred-in-the-compiler-when-running-buildcmd) |
11 |
| -* [I get error "'corecrt.h': No such file or directory" or "Windows SDK version 8.1 not found"](#i-get-error-corecrth-no-such-file-or-directory-or-windows-sdk-version-81-not-found) |
12 |
| -* [How do I use PX4 firmware with Colosseum?](#how-do-i-use-px4-firmware-with-airsim) |
13 |
| -* [I made changes in Visual Studio but there is no effect](#i-made-changes-in-visual-studio-but-there-is-no-effect) |
14 |
| -* [Unreal still uses VS2015 or I'm getting some link error](#unreal-still-uses-vs2015-or-im-getting-some-link-error) |
| 7 | +- [FAQ](#faq) |
| 8 | + - [Windows build](#windows-build) |
| 9 | + - [Linux build](#linux-build) |
| 10 | + - [Other](#other) |
| 11 | + - [Windows build](#windows-build-1) |
| 12 | + - [How to force Unreal to use Visual Studio 2019?](#how-to-force-unreal-to-use-visual-studio-2019) |
| 13 | + - [I get error: 'where' is not recognized as an internal or external command](#i-get-error-where-is-not-recognized-as-an-internal-or-external-command) |
| 14 | + - [I'm getting error `<MyProject> could not be compiled. Try rebuilding from source manually`](#im-getting-error-myproject-could-not-be-compiled-try-rebuilding-from-source-manually) |
| 15 | + - [I get `error C100 : An internal error has occurred in the compiler` when running build.cmd](#i-get-error-c100--an-internal-error-has-occurred-in-the-compiler-when-running-buildcmd) |
| 16 | + - [I get error "'corecrt.h': No such file or directory" or "Windows SDK version 8.1 not found"](#i-get-error-corecrth-no-such-file-or-directory-or-windows-sdk-version-81-not-found) |
| 17 | + - [How do I use PX4 firmware with Colosseum?](#how-do-i-use-px4-firmware-with-colosseum) |
| 18 | + - [I made changes in Visual Studio but there is no effect](#i-made-changes-in-visual-studio-but-there-is-no-effect) |
| 19 | + - [Unreal still uses VS2015 or I'm getting some link error](#unreal-still-uses-vs2015-or-im-getting-some-link-error) |
| 20 | + - [Linux build](#linux-build-1) |
| 21 | + - [I'm getting error `<MyProject> could not be compiled. Try rebuilding from source manually`.](#im-getting-error-myproject-could-not-be-compiled-try-rebuilding-from-source-manually-1) |
| 22 | + - [Unreal crashed! How do I know what went wrong?](#unreal-crashed-how-do-i-know-what-went-wrong) |
| 23 | + - [How do I use an IDE on Linux?](#how-do-i-use-an-ide-on-linux) |
| 24 | + - [Can I cross compile for Linux from a Windows machine?](#can-i-cross-compile-for-linux-from-a-windows-machine) |
| 25 | + - [What compiler and stdlib does Colosseum use?](#what-compiler-and-stdlib-does-colosseum-use) |
| 26 | + - [What version of CMake does the Colosseum build use?](#what-version-of-cmake-does-the-colosseum-build-use) |
| 27 | + - [Can I compile Colosseum in BashOnWindows?](#can-i-compile-colosseum-in-bashonwindows) |
| 28 | + - [Where can I find more info on running Unreal on Linux?](#where-can-i-find-more-info-on-running-unreal-on-linux) |
| 29 | + - [Other](#other-1) |
| 30 | + - [Packaging a binary including the Colosseum plugin](#packaging-a-binary-including-the-colosseum-plugin) |
15 | 31 |
|
16 | 32 | ---
|
17 | 33 |
|
18 | 34 | ## Linux build
|
19 | 35 |
|
20 |
| -* [I'm getting error `<MyProject> could not be compiled. Try rebuilding from source manually`.](#im-getting-error-myproject-could-not-be-compiled-try-rebuilding-from-source-manually) |
21 |
| -* [Unreal crashed! How do I know what went wrong?](#unreal-crashed-how-do-i-know-what-went-wrong) |
22 |
| -* [How do I use an IDE on Linux?](#how-do-i-use-an-ide-on-linux) |
23 |
| -* [Can I cross compile for Linux from a Windows machine?](#can-i-cross-compile-for-linux-from-a-windows-machine) |
24 |
| -* [What compiler and stdlib does Colosseum use?](#what-compiler-and-stdlib-does-airsim-use) |
25 |
| -* [What version of CMake does the Colosseum build use?](#what-version-of-cmake-does-the-airsim-build-use) |
26 |
| -* [Can I compile Colosseum in BashOnWindows?](#can-i-compile-airsim-in-bashonwindows) |
27 |
| -* [Where can I find more info on running Unreal on Linux?](#where-can-i-find-more-info-on-running-unreal-on-linux) |
| 36 | +- [FAQ](#faq) |
| 37 | + - [Windows build](#windows-build) |
| 38 | + - [Linux build](#linux-build) |
| 39 | + - [Other](#other) |
| 40 | + - [Windows build](#windows-build-1) |
| 41 | + - [How to force Unreal to use Visual Studio 2019?](#how-to-force-unreal-to-use-visual-studio-2019) |
| 42 | + - [I get error: 'where' is not recognized as an internal or external command](#i-get-error-where-is-not-recognized-as-an-internal-or-external-command) |
| 43 | + - [I'm getting error `<MyProject> could not be compiled. Try rebuilding from source manually`](#im-getting-error-myproject-could-not-be-compiled-try-rebuilding-from-source-manually) |
| 44 | + - [I get `error C100 : An internal error has occurred in the compiler` when running build.cmd](#i-get-error-c100--an-internal-error-has-occurred-in-the-compiler-when-running-buildcmd) |
| 45 | + - [I get error "'corecrt.h': No such file or directory" or "Windows SDK version 8.1 not found"](#i-get-error-corecrth-no-such-file-or-directory-or-windows-sdk-version-81-not-found) |
| 46 | + - [How do I use PX4 firmware with Colosseum?](#how-do-i-use-px4-firmware-with-colosseum) |
| 47 | + - [I made changes in Visual Studio but there is no effect](#i-made-changes-in-visual-studio-but-there-is-no-effect) |
| 48 | + - [Unreal still uses VS2015 or I'm getting some link error](#unreal-still-uses-vs2015-or-im-getting-some-link-error) |
| 49 | + - [Linux build](#linux-build-1) |
| 50 | + - [I'm getting error `<MyProject> could not be compiled. Try rebuilding from source manually`.](#im-getting-error-myproject-could-not-be-compiled-try-rebuilding-from-source-manually-1) |
| 51 | + - [Unreal crashed! How do I know what went wrong?](#unreal-crashed-how-do-i-know-what-went-wrong) |
| 52 | + - [How do I use an IDE on Linux?](#how-do-i-use-an-ide-on-linux) |
| 53 | + - [Can I cross compile for Linux from a Windows machine?](#can-i-cross-compile-for-linux-from-a-windows-machine) |
| 54 | + - [What compiler and stdlib does Colosseum use?](#what-compiler-and-stdlib-does-colosseum-use) |
| 55 | + - [What version of CMake does the Colosseum build use?](#what-version-of-cmake-does-the-colosseum-build-use) |
| 56 | + - [Can I compile Colosseum in BashOnWindows?](#can-i-compile-colosseum-in-bashonwindows) |
| 57 | + - [Where can I find more info on running Unreal on Linux?](#where-can-i-find-more-info-on-running-unreal-on-linux) |
| 58 | + - [Other](#other-1) |
| 59 | + - [Packaging a binary including the Colosseum plugin](#packaging-a-binary-including-the-colosseum-plugin) |
28 | 60 |
|
29 | 61 | ---
|
30 | 62 |
|
|
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