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Description
The documentation for the project is outdated and inconsistent, leading to multiple challenges for users. Key problems include:
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Unreal Engine Version Mismatch:
- Documentation states compatibility with Unreal Engine 5.2, but configuration files reference Unreal Engine 5.4.
- While Unreal Engine 5.4 appears to work, it requires special workarounds that are not documented.
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Build Environment and Setup:
- No clear or comprehensive build guide for Unreal Engine 5.4.
- Multiple issues arise during setup, including plugin errors and build failures.
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Plugin Detection Issues:
- Even after a successful build, plugin detection can be inconsistent.
- In one instance, an install attempt broke Unreal Engine 5.3, requiring a re-run of the prerequisite checks to resolve.
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Windows 11 Use:
- Many users are now on Windows 11, yet the documentation does not address specific considerations for this OS.
Suggestions for Improvement
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Update Documentation:
- Clearly specify supported Unreal Engine versions and their compatibility.
- Include step-by-step build guides for Unreal Engine 5.4.
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Address Plugin and Build Issues:
- Document common plugin detection problems and their fixes.
- Provide troubleshooting steps for build failures and environment setup.
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Clarify Ideal Environment:
- Explicitly state the recommended OS, dependencies, and configurations.
- Address Windows 11-specific nuances, if any.
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Provide Known Workarounds:
- Include a section for Unreal Engine 5.4-specific workarounds.
- Document steps to recover from installation issues like broken setups or prerequisite re-runs.
TL;DR
If the community sends me the proper build guides on how they got it to work then I can assist with building updated docs for the project 😎
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