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Issues with building Colosseum on UE5 #98
Comments
Heya, I updated the version to Unreal 5.4, so just use a different engine version and it should work |
Thanks a lot. To my surprise, it did the trick. @JulianDev24 |
@mhe1999 It didn't work for me even for 5.4. Can you please share which branch of coloseum you used or any specific changes you made? |
@DeepChavan30 |
Thanxs @mhe1999
After changes
|
@DeepChavan30, |
Can we close this? |
Yes |
Bug report
What's the issue you encountered?
I am encountering several issues while trying to build and run the Colosseum project on Unreal Engine 5.3.2 on my Windows 11 system. Below are the steps I followed and the errors I encountered:
Cloning Colosseum:
git clone https://github.com/CodexLabsLLC/Colosseum.git
git submodule update --init
. (the built wasn’t successful without it, the build output suggested that i update the submodules)Building Colosseum:
build.cmd
script.Attempted Fix:
BuildSettingsVersion.V5
toBuildSettingsVersion.Latest
andEngineIncludeOrderVersion.Unreal5_4
toEngineIncludeOrderVersion.Latest
in theBlocksV2.Target.cs
andBlocksV2Editor.Target.cs
files.Further Steps Taken:
clean_rebuild.bat
.BlocksV2.uproject
and selected 'Generate Visual Studio project files'.BlocksV2.sln
file in Visual Studio, setBlocksV2
as the startup project, and ran the project.Encountered Build Errors:
Popup Messages:
Additional Information:
uproject
andDefaultGame.ini
), but encountered the same issues.Settings
Default settings
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