From 975d205fae3e8e168f11bf46f78f38cdf3078331 Mon Sep 17 00:00:00 2001 From: Quietust Date: Fri, 21 Jun 2024 07:35:35 -0600 Subject: [PATCH] Identify remaining "unk" fields --- df.creature-raws.xml | 100 ++++++++++++++++++++++++------------------- df.graphics.xml | 2 +- df.items.xml | 24 +++++------ df.meeting.xml | 23 +++++++--- df.refs.xml | 8 +++- df.ui-menus.xml | 2 +- df.units.xml | 7 ++- df.world-site.xml | 34 ++++++++++----- 8 files changed, 118 insertions(+), 82 deletions(-) diff --git a/df.creature-raws.xml b/df.creature-raws.xml index 0ef17e0f1..0c2a6577e 100644 --- a/df.creature-raws.xml +++ b/df.creature-raws.xml @@ -835,6 +835,7 @@ bay12: HabitType + @@ -847,6 +848,27 @@ + bay12: CreatureSoundType + + + + + + bay12: CreatureSoundMethodType + + + + + + + + + + + + + + bay12: string[CreatureCasteStrings] @@ -948,7 +970,7 @@ - + not a compound @@ -1124,44 +1146,42 @@ - not actually a compound - - + + - - - + + + - - - - + + + + - - + + - - - - - - - - - - for world generation - - - - - - - muscle: - - - + + + + + + + + + + for world generation + + + + + + + muscle: + + @@ -1181,15 +1201,7 @@ - - bay12: creature_soundst - - - - - - - + bay12: vector[CreatureSoundType] diff --git a/df.graphics.xml b/df.graphics.xml index dd0a45e3d..3fcf908aa 100644 --- a/df.graphics.xml +++ b/df.graphics.xml @@ -354,7 +354,7 @@ - + diff --git a/df.items.xml b/df.items.xml index 3cfc1f269..b71caf25c 100644 --- a/df.items.xml +++ b/df.items.xml @@ -829,21 +829,21 @@ -- BODY COMPONENT - + bay12: UNIT_BP_FLAG_* - - + + - - + + - + - + @@ -851,12 +851,12 @@ - + comment='TEMP_NOT_ATTACHED; seen e.g. on ribs smashed by blunt attack, but quickly disappeared'/> + - - - + + + diff --git a/df.meeting.xml b/df.meeting.xml index f7866fa30..1780230aa 100644 --- a/df.meeting.xml +++ b/df.meeting.xml @@ -868,13 +868,22 @@ - - - - - - - + + + + bay12: PERFORMANCE_ROLE_FLAG_* + + + + + + + + + + + + diff --git a/df.refs.xml b/df.refs.xml index 24e6bea51..d2320aea6 100644 --- a/df.refs.xml +++ b/df.refs.xml @@ -718,8 +718,12 @@ the above are related to army.squads in some way bay12: entity_site_ab_profilest - - + + bay12: ENTITY_SITE_AB_PROFILE_FLAG_* + + + + diff --git a/df.ui-menus.xml b/df.ui-menus.xml index abc7141c9..7b290b1bd 100644 --- a/df.ui-menus.xml +++ b/df.ui-menus.xml @@ -11,7 +11,7 @@ - + diff --git a/df.units.xml b/df.units.xml index 7787a5bbb..7ba9c7f68 100644 --- a/df.units.xml +++ b/df.units.xml @@ -1622,10 +1622,9 @@ - exact location unknown: - - - + + + This 0-100 percentage is related to cumulative damage. In cases where multiple axe hacks are necessary for severing a limb, it must reach 100 diff --git a/df.world-site.xml b/df.world-site.xml index 0514f8a26..2260509ae 100644 --- a/df.world-site.xml +++ b/df.world-site.xml @@ -685,6 +685,22 @@ + bay12: CULTURAL_IDENTITY_ENTITY_FLAG_* + + + + + bay12: OpinionCollectionType + + + + + + + + + + @@ -697,17 +713,13 @@ - - - - - - - - - - - + + + + + + +