-
Notifications
You must be signed in to change notification settings - Fork 10
/
Copy pathto_json.rb
53 lines (52 loc) · 1.12 KB
/
to_json.rb
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
# encoding: utf-8
# to_json.rb
# author: dice2000
# original author: aoitaku
# https://gist.github.com/aoitaku/7822424
#
# to_yaml.rbをjsonに対応させたもの
# デバッグ途中
#
# Area.rvdata, Scripts.rvdata未対応
require 'jsonable'
require 'zlib'
require_relative 'rgss2'
[
'Data/Actors.rvdata',
'Data/Animations.rvdata',
# 'Data/Areas.rvdata',
'Data/Armors.rvdata',
'Data/Classes.rvdata',
'Data/CommonEvents.rvdata',
'Data/Enemies.rvdata',
'Data/Items.rvdata',
*Dir.glob('Data/Map[0-9][0-9][0-9].rvdata'),
'Data/MapInfos.rvdata',
'Data/Skills.rvdata',
'Data/States.rvdata',
'Data/System.rvdata',
'Data/Troops.rvdata',
'Data/Weapons.rvdata'
].each do |rvdata|
data = ''
p rvdata
File.open(rvdata, 'rb') do |file|
data = Marshal.load(file.read)
if data.is_a?(Array)
data.each{ |d|
d.unpack_names if d != nil
}
elsif data.is_a?(Hash)
if data.size != 0
data.each_value{|v|
v.unpack_names
}
end
else
data.unpack_names
end
end
File.open('Data/'+File.basename(rvdata,'.rvdata')+'.json', 'w') do |file|
file.write(data.to_json)
end
end