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Thread.cpp
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/**
* Digital Voice Modem - Transcode Software
* GPLv2 Open Source. Use is subject to license terms.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* @package DVM / Transcode Software
*
*/
//
// Based on code from the MMDVMHost project. (https://github.com/g4klx/MMDVMHost)
// Licensed under the GPLv2 License (https://opensource.org/licenses/GPL-2.0)
//
/*
* Copyright (C) 2015,2016 by Jonathan Naylor G4KLX
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "Thread.h"
#if !defined(_WIN32) && !defined(_WIN64)
#include <unistd.h>
#endif
// ---------------------------------------------------------------------------
// Public Class Members
// ---------------------------------------------------------------------------
#if defined(_WIN32) || defined(_WIN64)
/// <summary>
/// Initializes a new instance of the Thread class.
/// </summary>
Thread::Thread() :
m_handle()
{
/* stub */
}
/// <summary>
/// Finalizes a instance of the Thread class.
/// </summary>
Thread::~Thread()
{
/* stub */
}
/// <summary>
/// Starts the thread execution.
/// </summary>
/// <returns>True, if thread started, otherwise false.</returns>
bool Thread::run()
{
m_handle = ::CreateThread(NULL, 0, &helper, this, 0, NULL);
return m_handle != NULL;
}
/// <summary>
///
/// </summary>
void Thread::wait()
{
::WaitForSingleObject(m_handle, INFINITE);
::CloseHandle(m_handle);
}
/// <summary>
///
/// </summary>
/// <param name="ms"></param>
void Thread::sleep(uint32_t ms)
{
::Sleep(ms);
}
#else
/// <summary>
/// Initializes a new instance of the Thread class.
/// </summary>
Thread::Thread() :
m_thread()
{
/* stub */
}
/// <summary>
/// Finalizes a instance of the Thread class.
/// </summary>
Thread::~Thread()
{
/* stub */
}
/// <summary>
/// Starts the thread execution.
/// </summary>
/// <returns>True, if thread started, otherwise false.</returns>
bool Thread::run()
{
return ::pthread_create(&m_thread, NULL, helper, this) == 0;
}
/// <summary>
///
/// </summary>
void Thread::wait()
{
::pthread_join(m_thread, NULL);
}
/// <summary>
///
/// </summary>
/// <param name="ms"></param>
void Thread::sleep(uint32_t ms)
{
::usleep(ms * 1000);
}
#endif
// ---------------------------------------------------------------------------
// Private Class Members
// ---------------------------------------------------------------------------
#if defined(_WIN32) || defined(_WIN64)
/// <summary>
///
/// </summary>
/// <param name="arg"></param>
/// <returns></returns>
DWORD Thread::helper(LPVOID arg)
{
Thread* p = (Thread*)arg;
p->entry();
return 0UL;
}
#else
/// <summary>
///
/// </summary>
/// <param name="arg"></param>
/// <returns></returns>
void* Thread::helper(void* arg)
{
Thread* p = (Thread*)arg;
p->entry();
return NULL;
}
#endif