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Description
One aspect, it using con level to diminish block/guard when it more natural progression due to level difference.
Tested block rates with a level 50 Valkrie with high blocking, blocking against a level 50, was 98.7, against a 51 98.8, against a level 53 98.1. One level difference despite going from a yellow to oj con caused no appreciable difference, but going up to 53 does.
Next there is a modifier on guard to make it "slightly worse than block" when guarding is same or better (at least at guard 3, below that your shield is so low hardly worth guarding so have limited experience or testing with this scenario). It better in that it does not have the attacker penalty except in situation.
The attacker penalty is not necessarily implemented correctly either. More attackers doesn't reduce blocking until you have more attacks in a round than shield size can handle (1 small, 2 medium, 3large) at which point any over that do not get blocked. Guard is subject to same block caps (60 against players and pve it shield size dependent small, medium, large respectively 80, 90,99)
This is evident in following tests conducted years ago:
https://gaheris.net/p/test_shield_size.html