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Attemped to start the launcher: something went wrong #97

@TadhgEomonn

Description

@TadhgEomonn
  • Description: [Enter what you did and what happened]
  • Version: 1.6.10
  • OS: Windows-10-10.0.22631-SP0 (64-bit)
  • Type: <class 'requests.exceptions.ChunkedEncodingError'>
  • Value: ("Connection broken: ConnectionAbortedError(10053, 'An established connection was aborted by the software in your host machine', None, 10053, None)", ConnectionAbortedError(10053, 'An established connection was aborted by the software in your host machine', None, 10053, None))
  • Traceback:
  File "C:\Users\teroc\AppData\Local\Programs\CDDA Game Launcher\cddagl\ui\views\main.py", line 1412, in showEvent
    self.refresh_builds()
  File "C:\Users\teroc\AppData\Local\Programs\CDDA Game Launcher\cddagl\ui\views\main.py", line 3266, in refresh_builds
    self.refresh_changelog()
  File "C:\Users\teroc\AppData\Local\Programs\CDDA Game Launcher\cddagl\ui\views\main.py", line 3278, in refresh_changelog
    changelog_data = requests.get(url).json()
  File "C:\Users\teroc\AppData\Local\Programs\CDDA Game Launcher\requests\api.py", line 73, in get
    return request("get", url, params=params, **kwargs)
  File "C:\Users\teroc\AppData\Local\Programs\CDDA Game Launcher\requests\api.py", line 59, in request
    return session.request(method=method, url=url, **kwargs)
  File "C:\Users\teroc\AppData\Local\Programs\CDDA Game Launcher\requests\sessions.py", line 587, in request
    resp = self.send(prep, **send_kwargs)
  File "C:\Users\teroc\AppData\Local\Programs\CDDA Game Launcher\requests\sessions.py", line 745, in send
    r.content
  File "C:\Users\teroc\AppData\Local\Programs\CDDA Game Launcher\requests\models.py", line 899, in content
    self._content = b"".join(self.iter_content(CONTENT_CHUNK_SIZE)) or b""
  File "C:\Users\teroc\AppData\Local\Programs\CDDA Game Launcher\requests\models.py", line 818, in generate
    raise ChunkedEncodingError(e)

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