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Releases: DeadlyBossMods/DBM-Vanilla

r772

19 Dec 15:06
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DBM - Vanilla and Season of Discovery

r772 (2024-12-19)

Full Changelog Previous Releases

  • LuaLS: Fix global definitions
  • Lucifron: Use new targeted AntiSpam tracker
  • CThun: Keep dead stomach tentacles in the info frame, add test for stomach player tracking
    To avoid confusion if only one is shown when the other is already dead
  • Dev: Update LuaLS/wowAPI config name for auto-globals
  • Viscidus: Update test golden after Core fix to correctly unregister short term events
    Some warnings in these logs were actually triggered by the ThreeBugs mod which had a short term event registered that didn't unregister
  • Tests: Add trash mobs to known "interfering" mods for all AQ tests
  • AQ40 Trash: Add test data
  • AQ Trash: Improve tracking trash mobs and add test tracing
    Dead mobs will no longer be re-added if they have spells that hit after they die (e.g., shadow storm bolts). Also fixes health tracking if you have multiple mobs with the same name and no raid target icons set
  • Tests: Add polyfill for new Core feature "TestTrace"
  • AQ: Fix placeholder icons on some warnings
  • Update localization.mx.lua (#283)
  • Update localization.es.lua (#284)
  • Update localization.br.lua (#285)
  • Update localization.fr.lua (#286)
  • Update koKR (#287)
  • Update localization.ru.lua (#288)
  • Revert "roll back to 22.04 to restore svn functionality"
  • make it clearer than never can be localized
  • roll back to 22.04 to restore svn functionality

r771

18 Dec 22:36
1a06c43
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DBM - Vanilla and Season of Discovery

r771 (2024-12-18)

Full Changelog Previous Releases

  • Update localization.ru.lua (#275)
  • Update localization.ru.lua (#276)
  • Update localization.es.lua (#277)
  • Update localization.mx.lua (#278)
  • Update localization.fr.lua (#279)
  • Update koKR (#281)
  • Update localization.br.lua
  • Update localization.br.lua
  • AQ Trash: Show trash HP in info frame
  • AQ Trash: Track some more spell IDs for trash abilities
  • C'Thun: Update test data
    There were supposedly changes to tentacle spawn rate, but I couldn't
    find any, the timers are all still pretty much exactly spot on. But
    the Digestive Acid debuff stack counter works now.

r770

15 Dec 15:25
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DBM - Vanilla and Season of Discovery

r770 (2024-12-15)

Full Changelog Previous Releases

  • Add test data for AQ40
  • AQ Trash: Show spell name for Toxic Pool GTFO warning
  • AQ Trash: Add warning and tracking for Guardian add summon ability
  • AQ20 Trash: Track some more trash abilities
  • AQ20 Trash: Fix bad logic for counting ghosts
    By pure coincidence this almost always worked correctly, but sometimes it showed the single-ghost warning when all ghosts spawned
  • AQ20: Add test data

r769

14 Dec 19:19
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DBM - Vanilla and Season of Discovery

r769 (2024-12-14)

Full Changelog Previous Releases

  • Work-around core breakage for delayed timers
  • AQ20/40 Trash: Differentiate the various variants of SoD hard mode debuffs and add info frame for guardian abilities
  • Twin Emps: Teleport timer is exact on SoD
  • Skeram: Simplify logic for mind control and support the case where exactly one mirror image is alive
  • Sartura: Add GTFO warning for whirlwind
  • Update koKR (#271)

r768

14 Dec 05:21
eff9485
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DBM - Vanilla and Season of Discovery

r768 (2024-12-14)

Full Changelog Previous Releases

  • Helps when you hit save on all files
  • preliminary variable timer for Onyxia, MC, BWL, and AQ40 (more needed but these are ones that already had proper notations in modules)

r767

10 Dec 23:50
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DBM - Vanilla and Season of Discovery

r767 (2024-12-10)

Full Changelog Previous Releases

  • Bug Trio: Keep GTFO warning around after fight ends as the pool persists
  • Prophet Skeram: Interrupt warning and minor tweak for Mind Control on SoD
    SoD mind control only targets one player, no point in waiting 0.5 seconds
  • Fankriss: Add AntiSpam for worm summon warning
  • AQ40 Trash: Add pretty much the same warnings as we have for AQ20

r766

09 Dec 20:58
5619881
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DBM - Vanilla and Season of Discovery

r766 (2024-12-09)

Full Changelog Previous Releases

  • Update ci.yml
  • AQ20 Trash: Add various warnings for gtfo/dodge events
  • Rajaxx: Add combat start timer
  • CI: Strip uncompressed test data from releases
  • Ysondre: Add test including the new compression feature
  • Small tweaks

r765

07 Dec 17:21
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DBM - Vanilla and Season of Discovery

r765 (2024-12-07)

Full Changelog Previous Releases

  • Huhuran: Fix LuaLS errors, remove duplicate options
  • Twin Emps: Add SoD spell ID for teleport, timer seems to be exact in SoD
  • Skeram: Add SoD creature ID
  • Huhuran: Add SoD spell IDs and add warning for Frenzy which can be dispelled by tranq shot in SoD (according to spell metadata)
    Confusingly I found logs that use both the old and new spell IDs within the same fight.
  • CThun: Add SoD support for Eye Beam targets
  • AQ40 Trash: Update creature ID for SoD
  • Chromaggus: Avoid incorrect wipe detection on the first pull
  • Update koKR (#263)
    • Update koKR (Classic)

    • Update koKR (BCVanilla)

    • Update koKR (Vanilla)

    • Update koKR (BCVanilla)

    • Update koKR

    • Update koKR

    • Update koKR

    • Update koKR

    • Update koKR

    • Update koKR

    • Update koKR

r764

07 Dec 00:03
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DBM - Vanilla and Season of Discovery

r764 (2024-12-07)

Full Changelog Previous Releases

  • AQ20/Buru: Fix trigger for Pursue warning
    It's used as a regex, hence the %s doesn't work as expected, just use the main part of the string as it's an in-combat event anyways
  • SoD/Emerald Dragons: Update for SoD
    • Add encounter IDs
    • Add creature IDs
    • Add timer, warning, and yell for the new Ysondre soaking mechanic
    • Filter the sleep fog warning to only show once

r763

04 Dec 16:59
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DBM - Vanilla and Season of Discovery

r763 (2024-12-04)

Full Changelog Previous Releases

  • BWL/Broodlord: Add warning for Tactical Charge target
    Season of Mastery stuff that I missed earlier.
  • Add a "block" for Gtfo warnings
    Blocks are a new experimental thing to reduce repetitive code for recurring patterns in mods. I'll be using the Geddon mod as a first example as it has two common patterns: Gtfo warnings and bombs on players.
    As a side-effect this fixes a bug about a Gtfo warning not working properly in SoD
  • Push trash timer stop tweak