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We need a continuous action space environment for examples.
This one should be similar to grid world, where the agent starts at a given point and walks to a target destination, but instead of moving up/down/left/right, it can turn left/right by a given amount, and at each timestep it will also move forward with a fixed speed. Turning should be applied before moving forward.
The text was updated successfully, but these errors were encountered:
We need a continuous action space environment for examples.
This one should be similar to grid world, where the agent starts at a given point and walks to a target destination, but instead of moving up/down/left/right, it can turn left/right by a given amount, and at each timestep it will also move forward with a fixed speed. Turning should be applied before moving forward.
The text was updated successfully, but these errors were encountered: