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Boxed.Mapping Unity3D support #592

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@Razenpok

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@Razenpok

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I want to use Boxed.Mapping in my Unity project, but it uses Expression.Lambda.Compile from System.Linq.Expressions here. Since compiling the game to mobile platforms requires AOT compiling, Unity forbids the usage of this method. Is it really necessary there? Is it possible to switch to plain new()?

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