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CMakeLists.txt
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# Allow using MSVC_DEBUG_INFORMATION_FORMAT instead of string-replacing /Zi for ccache compatibility
# Yes, this really does need to be here
if(POLICY CMP0141)
cmake_policy(SET CMP0141 NEW)
endif()
project(OpenMW)
cmake_minimum_required(VERSION 3.1.0)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# for link time optimization, remove if cmake version is >= 3.9
if(POLICY CMP0069) # LTO
cmake_policy(SET CMP0069 NEW)
endif()
# for position-independent executable, remove if cmake version is >= 3.14
if(POLICY CMP0083)
cmake_policy(SET CMP0083 NEW)
endif()
option(OPENMW_GL4ES_MANUAL_INIT "Manually initialize gl4es. This is more reliable on platforms without a windowing system. Requires gl4es to be configured with -DNOEGL=ON -DNO_LOADER=ON -DNO_INIT_CONSTRUCTOR=ON." OFF)
if(OPENMW_GL4ES_MANUAL_INIT)
add_definitions(-DOPENMW_GL4ES_MANUAL_INIT)
endif()
if(WIN32)
find_program(ccache_exe ccache REQUIRED)
if(ccache_exe)
file(COPY_FILE
${ccache_exe} ${CMAKE_BINARY_DIR}/cl.exe
ONLY_IF_DIFFERENT)
# By default Visual Studio generators will use /Zi which is not compatible
# with ccache, so tell Visual Studio to use /Z7 instead.
message(STATUS "Setting MSVC debug information format to 'Embedded'")
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "$<$<CONFIG:Debug,RelWithDebInfo>:Embedded>")
set(CMAKE_VS_GLOBALS
"CLToolExe=cl.exe"
"CLToolPath=${CMAKE_BINARY_DIR}"
"TrackFileAccess=false"
"UseMultiToolTask=true"
"DebugInformationFormat=OldStyle"
)
endif()
endif(WIN32)
# Apps and tools
option(BUILD_OPENMW "Build OpenMW" ON)
option(BUILD_LAUNCHER "Build Launcher" ON)
option(BUILD_WIZARD "Build Installation Wizard" ON)
option(BUILD_MWINIIMPORTER "Build MWiniImporter" ON)
option(BUILD_OPENCS "Build OpenMW Construction Set" ON)
option(BUILD_ESSIMPORTER "Build ESS (Morrowind save game) importer" ON)
option(BUILD_BSATOOL "Build BSA extractor" ON)
option(BUILD_ESMTOOL "Build ESM inspector" ON)
option(BUILD_NIFTEST "Build nif file tester" ON)
option(BUILD_DOCS "Build documentation." OFF )
option(BUILD_WITH_CODE_COVERAGE "Enable code coverage with gconv" OFF)
option(BUILD_UNITTESTS "Enable Unittests with Google C++ Unittest" OFF)
option(BUILD_BENCHMARKS "Build benchmarks with Google Benchmark" OFF)
option(BUILD_OPENMW_MP "Build OpenMW-MP" ON)
option(BUILD_BROWSER "Build tes3mp Server Browser" ON)
option(BUILD_MASTER "Build tes3mp Master Server" OFF)
set(OpenGL_GL_PREFERENCE LEGACY) # Use LEGACY as we use GL2; GLNVD is for GL3 and up.
if (NOT BUILD_LAUNCHER AND NOT BUILD_BROWSER AND NOT BUILD_OPENCS AND NOT BUILD_WIZARD)
set(USE_QT FALSE)
else()
set(USE_QT TRUE)
endif()
# If the user doesn't supply a CMAKE_BUILD_TYPE via command line, choose one for them.
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel."
FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS None Debug Release RelWithDebInfo MinSizeRel)
ENDIF()
if (APPLE)
set(APP_BUNDLE_NAME "${CMAKE_PROJECT_NAME}.app")
set(APP_BUNDLE_DIR "${OpenMW_BINARY_DIR}/${APP_BUNDLE_NAME}")
endif (APPLE)
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
if (ANDROID)
set(CMAKE_FIND_ROOT_PATH ${OPENMW_DEPENDENCIES_DIR} "${CMAKE_FIND_ROOT_PATH}")
endif()
# Version
message(STATUS "Configuring OpenMW...")
set(OPENMW_VERSION_MAJOR 0)
set(OPENMW_VERSION_MINOR 47)
set(OPENMW_VERSION_RELEASE 0)
set(OPENMW_VERSION_COMMITHASH "")
set(OPENMW_VERSION_TAGHASH "")
set(OPENMW_VERSION_COMMITDATE "")
set(OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}")
set(OPENMW_DOC_BASEURL "https://openmw.readthedocs.io/en/stable/")
set(GIT_CHECKOUT FALSE)
if(EXISTS ${PROJECT_SOURCE_DIR}/.git)
find_package(Git)
if(GIT_FOUND)
set(GIT_CHECKOUT TRUE)
else(GIT_FOUND)
message(WARNING "Git executable not found")
endif(GIT_FOUND)
if(GIT_FOUND)
execute_process (
COMMAND ${GIT_EXECUTABLE} log -1 --format='%aI'
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
RESULT_VARIABLE EXITCODE3
OUTPUT_VARIABLE OPENMW_VERSION_COMMITDATE
OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT EXITCODE3)
string(SUBSTRING ${OPENMW_VERSION_COMMITDATE} 1 10 OPENMW_VERSION_COMMITDATE)
endif(NOT EXITCODE3)
endif(GIT_FOUND)
endif(EXISTS ${PROJECT_SOURCE_DIR}/.git)
# Macros
include(OpenMWMacros)
include(WholeArchive)
# doxygen main page
configure_file ("${OpenMW_SOURCE_DIR}/docs/mainpage.hpp.cmake" "${OpenMW_BINARY_DIR}/docs/mainpage.hpp")
option(BOOST_STATIC "Link static build of Boost into the binaries" FALSE)
option(SDL2_STATIC "Link static build of SDL into the binaries" FALSE)
option(QT_STATIC "Link static build of QT into the binaries" FALSE)
option(OPENMW_USE_SYSTEM_BULLET "Use system provided bullet physics library" ON)
if(OPENMW_USE_SYSTEM_BULLET)
set(_bullet_static_default OFF)
else()
set(_bullet_static_default ON)
endif()
option(BULLET_STATIC "Link static build of Bullet into the binaries" ${_bullet_static_default})
option(OPENMW_USE_SYSTEM_OSG "Use system provided OpenSceneGraph libraries" ON)
if(OPENMW_USE_SYSTEM_OSG)
set(_osg_static_default OFF)
else()
set(_osg_static_default ON)
endif()
option(OSG_STATIC "Link static build of OpenSceneGraph into the binaries" ${_osg_static_default})
option(OPENMW_USE_SYSTEM_MYGUI "Use system provided mygui library" ON)
if(OPENMW_USE_SYSTEM_MYGUI)
set(_mygui_static_default OFF)
else()
set(_mygui_static_default ON)
endif()
option(MYGUI_STATIC "Link static build of Mygui into the binaries" ${_mygui_static_default})
option(OPENMW_USE_SYSTEM_RECASTNAVIGATION "Use system provided recastnavigation library" OFF)
if(OPENMW_USE_SYSTEM_RECASTNAVIGATION)
set(_recastnavigation_static_default OFF)
find_package(RecastNavigation REQUIRED)
else()
set(_recastnavigation_static_default ON)
endif()
option(RECASTNAVIGATION_STATIC "Build recastnavigation static libraries" ${_recastnavigation_static_default})
option(OPENMW_UNITY_BUILD "Use fewer compilation units to speed up compile time" FALSE)
option(OPENMW_LTO_BUILD "Build OpenMW with Link-Time Optimization (Needs ~2GB of RAM)" OFF)
# what is necessary to build documentation
IF( BUILD_DOCS )
# Builds the documentation.
FIND_PACKAGE( Sphinx REQUIRED )
FIND_PACKAGE( Doxygen REQUIRED )
ENDIF()
# OS X deployment
option(OPENMW_OSX_DEPLOYMENT OFF)
if (MSVC)
option(OPENMW_MP_BUILD "Build OpenMW with /MP flag" OFF)
endif()
# Set up common paths
if (APPLE)
set(MORROWIND_DATA_FILES "./data" CACHE PATH "location of Morrowind data files")
set(OPENMW_RESOURCE_FILES "../Resources/resources" CACHE PATH "location of OpenMW resources files")
elseif(UNIX)
# Paths
SET(BINDIR "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Where to install binaries")
SET(LIBDIR "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE PATH "Where to install libraries")
SET(DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE PATH "Sets the root of data directories to a non-default location")
SET(GLOBAL_DATA_PATH "${DATAROOTDIR}/games/" CACHE PATH "Set data path prefix")
SET(DATADIR "${GLOBAL_DATA_PATH}/openmw" CACHE PATH "Sets the openmw data directories to a non-default location")
SET(ICONDIR "${DATAROOTDIR}/pixmaps" CACHE PATH "Set icon dir")
SET(LICDIR "${DATAROOTDIR}/licenses/openmw" CACHE PATH "Sets the openmw license directory to a non-default location.")
IF("${CMAKE_INSTALL_PREFIX}" STREQUAL "/usr")
SET(GLOBAL_CONFIG_PATH "/etc/" CACHE PATH "Set config dir prefix")
ELSE()
SET(GLOBAL_CONFIG_PATH "${CMAKE_INSTALL_PREFIX}/etc/" CACHE PATH "Set config dir prefix")
ENDIF()
SET(SYSCONFDIR "${GLOBAL_CONFIG_PATH}/openmw" CACHE PATH "Set config dir")
set(MORROWIND_DATA_FILES "${DATADIR}/data" CACHE PATH "location of Morrowind data files")
set(OPENMW_RESOURCE_FILES "${DATADIR}/resources" CACHE PATH "location of OpenMW resources files")
else()
set(MORROWIND_DATA_FILES "data" CACHE PATH "location of Morrowind data files")
set(OPENMW_RESOURCE_FILES "resources" CACHE PATH "location of OpenMW resources files")
endif(APPLE)
if (WIN32)
option(USE_DEBUG_CONSOLE "whether a debug console should be enabled for debug builds, if false debug output is redirected to Visual Studio output" ON)
endif()
find_package(RakNet REQUIRED)
include_directories(${RakNet_INCLUDES})
# Dependencies
find_package(OpenGL REQUIRED)
find_package(LZ4 REQUIRED)
if (USE_QT)
find_package(Qt5Core 5.9 REQUIRED) # Temporary adjustment for TES3MP CI
find_package(Qt5Widgets REQUIRED)
find_package(Qt5Network REQUIRED)
find_package(Qt5OpenGL REQUIRED)
# Instruct CMake to run moc automatically when needed.
#set(CMAKE_AUTOMOC ON)
endif()
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
IF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
set(USED_OSG_COMPONENTS
osgDB
osgViewer
osgText
osgGA
osgParticle
osgUtil
osgFX
osgShadow
osgAnimation)
set(USED_OSG_PLUGINS
osgdb_bmp
osgdb_dds
osgdb_freetype
osgdb_jpeg
osgdb_osg
osgdb_png
osgdb_serializers_osg
osgdb_tga)
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
add_subdirectory(extern)
# Sound setup
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
IF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
# Require at least ffmpeg 3.2 for now
SET(FFVER_OK FALSE)
find_package(FFmpeg REQUIRED COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE SWRESAMPLE)
if(FFmpeg_FOUND)
SET(FFVER_OK TRUE)
# Can not detect FFmpeg version on Windows for now
if (NOT WIN32)
if(FFmpeg_AVFORMAT_VERSION VERSION_LESS "57.56.100")
message(STATUS "libavformat is too old! (${FFmpeg_AVFORMAT_VERSION}, wanted 57.56.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_AVCODEC_VERSION VERSION_LESS "57.64.100")
message(STATUS "libavcodec is too old! (${FFmpeg_AVCODEC_VERSION}, wanted 57.64.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_AVUTIL_VERSION VERSION_LESS "55.34.100")
message(STATUS "libavutil is too old! (${FFmpeg_AVUTIL_VERSION}, wanted 55.34.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_SWSCALE_VERSION VERSION_LESS "4.2.100")
message(STATUS "libswscale is too old! (${FFmpeg_SWSCALE_VERSION}, wanted 4.2.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_SWRESAMPLE_VERSION VERSION_LESS "2.3.100")
message(STATUS "libswresample is too old! (${FFmpeg_SWRESAMPLE_VERSION}, wanted 2.3.100)")
set(FFVER_OK FALSE)
endif()
endif()
if(NOT FFVER_OK AND NOT APPLE) # unable to detect on version on MacOS < 11.0
message(FATAL_ERROR "FFmpeg version is too old, 3.2 is required" )
endif()
endif()
if(NOT FFmpeg_FOUND)
message(FATAL_ERROR "FFmpeg was not found" )
endif()
if(WIN32)
message("Can not detect FFmpeg version, at least the 3.2 is required" )
endif()
# Required for building the FFmpeg headers
add_definitions(-D__STDC_CONSTANT_MACROS)
# Reqiuired for unity build
add_definitions(-DMYGUI_DONT_REPLACE_NULLPTR)
# TinyXML
option(USE_SYSTEM_TINYXML "Use system TinyXML library instead of internal." OFF)
if (USE_SYSTEM_TINYXML)
find_package(TinyXML REQUIRED)
add_definitions (-DTIXML_USE_STL)
include_directories(SYSTEM ${TinyXML_INCLUDE_DIRS})
endif()
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
# Platform specific
if (WIN32)
if(NOT MINGW)
set(Boost_USE_STATIC_LIBS ON)
add_definitions(-DBOOST_ALL_NO_LIB)
endif(NOT MINGW)
# Suppress WinMain(), provided by SDL
add_definitions(-DSDL_MAIN_HANDLED)
# Get rid of useless crud from windows.h
add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN)
endif()
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
IF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
if(OPENMW_USE_SYSTEM_BULLET)
set(REQUIRED_BULLET_VERSION 286) # Bullet 286 required due to runtime bugfixes for btCapsuleShape
if (DEFINED ENV{TRAVIS_BRANCH} OR DEFINED ENV{APPVEYOR})
set(REQUIRED_BULLET_VERSION 283) # but for build testing, 283 is fine
endif()
# First, try BulletConfig-float64.cmake which comes with Debian derivatives.
# This file does not define the Bullet version in a CMake-friendly way.
find_package(Bullet CONFIGS BulletConfig-float64.cmake QUIET COMPONENTS BulletCollision LinearMath)
if (BULLET_FOUND)
string(REPLACE "." "" _bullet_version_num ${BULLET_VERSION_STRING})
if (_bullet_version_num VERSION_LESS REQUIRED_BULLET_VERSION)
message(FATAL_ERROR "System bullet version too old, OpenMW requires at least ${REQUIRED_BULLET_VERSION}, got ${_bullet_version_num}")
endif()
# Fix the relative include:
set(BULLET_INCLUDE_DIRS "${BULLET_ROOT_DIR}/${BULLET_INCLUDE_DIRS}")
include(FindPackageMessage)
find_package_message(Bullet "Found Bullet: ${BULLET_LIBRARIES} ${BULLET_VERSION_STRING}" "${BULLET_VERSION_STRING}-float64")
else()
find_package(Bullet ${REQUIRED_BULLET_VERSION} REQUIRED COMPONENTS BulletCollision LinearMath)
endif()
# Only link the Bullet libraries that we need:
string(REGEX MATCHALL "((optimized|debug);)?[^;]*(BulletCollision|LinearMath)[^;]*" BULLET_LIBRARIES "${BULLET_LIBRARIES}")
include(cmake/CheckBulletPrecision.cmake)
if (HAS_DOUBLE_PRECISION_BULLET)
message(STATUS "Bullet uses double precision")
else()
message(FATAL_ERROR "Bullet does not uses double precision")
endif()
endif()
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
if (NOT WIN32 AND BUILD_WIZARD) # windows users can just run the morrowind installer
find_package(LIBUNSHIELD REQUIRED) # required only for non win32 when building openmw-wizard
set(OPENMW_USE_UNSHIELD TRUE)
endif()
# Fix for not visible pthreads functions for linker with glibc 2.15
if (UNIX AND NOT APPLE)
find_package (Threads)
endif()
# Look for stdint.h
include(CheckIncludeFile)
check_include_file(stdint.h HAVE_STDINT_H)
if(NOT HAVE_STDINT_H)
unset(HAVE_STDINT_H CACHE)
message(FATAL_ERROR "stdint.h was not found" )
endif()
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
# but keep OSG's headers (HACK)
IF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
if(OPENMW_USE_SYSTEM_OSG)
find_package(OpenSceneGraph 3.4.0 REQUIRED ${USED_OSG_COMPONENTS})
if (${OPENSCENEGRAPH_VERSION} VERSION_GREATER 3.6.2 AND ${OPENSCENEGRAPH_VERSION} VERSION_LESS 3.6.5)
message(FATAL_ERROR "OpenSceneGraph version ${OPENSCENEGRAPH_VERSION} has critical regressions which cause crashes. Please upgrade to 3.6.5 or later. We strongly recommend using the tip of the official 'OpenSceneGraph-3.6' branch or the tip of '3.6' OpenMW/osg (OSGoS).")
endif()
if(OSG_STATIC)
find_package(OSGPlugins REQUIRED COMPONENTS ${USED_OSG_PLUGINS})
endif()
endif()
include_directories(BEFORE SYSTEM ${OPENSCENEGRAPH_INCLUDE_DIRS})
if(OSG_STATIC)
add_definitions(-DOSG_LIBRARY_STATIC)
endif()
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
# but keep OSG's headers (HACK)
ELSE(BUILD_OPENMW OR BUILD_OPENCS)
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
set(BOOST_COMPONENTS system filesystem program_options iostreams)
if(WIN32)
set(BOOST_COMPONENTS ${BOOST_COMPONENTS} locale)
if(MSVC)
# boost-zlib is not present (nor needed) in vcpkg version of boost.
# there, it is part of boost-iostreams instead.
set(BOOST_OPTIONAL_COMPONENTS zlib)
endif(MSVC)
endif(WIN32)
IF(BOOST_STATIC)
set(Boost_USE_STATIC_LIBS ON)
endif()
set(Boost_NO_BOOST_CMAKE ON)
find_package(Boost 1.6.2 REQUIRED COMPONENTS ${BOOST_COMPONENTS} OPTIONAL_COMPONENTS ${BOOST_OPTIONAL_COMPONENTS})
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
IF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
if(OPENMW_USE_SYSTEM_MYGUI)
find_package(MyGUI 3.2.2 REQUIRED)
endif()
# End of tes3mp addition
#
# Don't require certain dependencies for the server
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
find_package(SDL2 2.0.9 REQUIRED)
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
IF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
find_package(OpenAL REQUIRED)
# End of tes3mp addition
#
# Don't require certain dependencies for the server
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
include_directories(
BEFORE SYSTEM
"."
${SDL2_INCLUDE_DIR}
${Boost_INCLUDE_DIR}
${MyGUI_INCLUDE_DIRS}
${OPENAL_INCLUDE_DIR}
${OPENGL_INCLUDE_DIR}
${BULLET_INCLUDE_DIRS}
)
link_directories(${SDL2_LIBRARY_DIRS} ${Boost_LIBRARY_DIRS})
if(MYGUI_STATIC)
add_definitions(-DMYGUI_STATIC)
endif (MYGUI_STATIC)
if (APPLE)
configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw-Info.plist.in
"${APP_BUNDLE_DIR}/Contents/Info.plist")
configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw.icns
"${APP_BUNDLE_DIR}/Contents/Resources/OpenMW.icns" COPYONLY)
endif (APPLE)
if (NOT APPLE)
set(OPENMW_MYGUI_FILES_ROOT ${OpenMW_BINARY_DIR})
set(OPENMW_SHADERS_ROOT ${OpenMW_BINARY_DIR})
endif ()
add_subdirectory(files/)
# Specify build paths
if (APPLE)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${APP_BUNDLE_DIR}/Contents/MacOS")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${APP_BUNDLE_DIR}/Contents/MacOS")
if (OPENMW_OSX_DEPLOYMENT)
SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
endif()
else (APPLE)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}")
endif (APPLE)
# Other files
configure_resource_file(${OpenMW_SOURCE_DIR}/files/dreamweave/dreamweave-client-default.cfg
"${OpenMW_BINARY_DIR}" "dreamweave-client-default.cfg")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/dreamweave/dreamweave-server-default.cfg
"${OpenMW_BINARY_DIR}" "dreamweave-server-default.cfg")
pack_resource_file(${OpenMW_SOURCE_DIR}/files/settings-default.cfg
"${OpenMW_BINARY_DIR}" "defaults.bin")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.appdata.xml
"${OpenMW_BINARY_DIR}" "openmw.appdata.xml")
if (NOT APPLE)
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg.local
"${OpenMW_BINARY_DIR}" "openmw.cfg")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg
"${OpenMW_BINARY_DIR}" "openmw.cfg.install")
else ()
configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg
"${OpenMW_BINARY_DIR}/openmw.cfg")
endif ()
pack_resource_file(${OpenMW_SOURCE_DIR}/files/openmw-cs.cfg
"${OpenMW_BINARY_DIR}" "defaults-cs.bin")
# Needs the copy version because the configure version assumes the end of the file has been reached when a null character is reached and there are no CMake expressions to evaluate.
copy_resource_file(${OpenMW_SOURCE_DIR}/files/opencs/defaultfilters
"${OpenMW_BINARY_DIR}" "resources/defaultfilters")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/gamecontrollerdb.txt
"${OpenMW_BINARY_DIR}" "gamecontrollerdb.txt")
if (NOT WIN32 AND NOT APPLE)
configure_file(${OpenMW_SOURCE_DIR}/files/org.openmw.launcher.desktop
"${OpenMW_BINARY_DIR}/org.openmw.launcher.desktop")
configure_file(${OpenMW_SOURCE_DIR}/files/openmw.appdata.xml
"${OpenMW_BINARY_DIR}/openmw.appdata.xml")
configure_file(${OpenMW_SOURCE_DIR}/files/dreamweave-browser.desktop
"${OpenMW_BINARY_DIR}/dreamweave-browser.desktop")
configure_file(${OpenMW_SOURCE_DIR}/files/org.openmw.cs.desktop
"${OpenMW_BINARY_DIR}/org.openmw.cs.desktop")
endif()
if(OPENMW_LTO_BUILD)
if(NOT CMAKE_VERSION VERSION_LESS 3.9)
include(CheckIPOSupported)
check_ipo_supported(RESULT HAVE_IPO OUTPUT HAVE_IPO_OUTPUT)
if(HAVE_IPO)
message(STATUS "LTO enabled for Release configuration.")
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE)
else()
message(WARNING "Requested option OPENMW_LTO_BUILD not supported by this compiler: ${HAVE_IPO_OUTPUT}")
if(MSVC)
message(STATUS "Note: Flags used to be set manually for this setting with MSVC. We now rely on CMake for this. Upgrade CMake to at least 3.13 to re-enable this setting.")
endif()
endif()
else()
message(WARNING "Requested option OPENMW_LTO_BUILD not supported by this cmake version: ${CMAKE_VERSION}. Upgrade CMake to at least 3.9 to enable support for certain compilers. Newer CMake versions support more compilers.")
endif()
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL Clang)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wundef -Wno-unused-parameter -pedantic -Wno-long-long")
add_definitions( -DBOOST_NO_CXX11_SCOPED_ENUMS=ON )
if (APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang AND NOT APPLE)
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 3.6 OR CMAKE_CXX_COMPILER_VERSION VERSION_EQUAL 3.6)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-potentially-evaluated-expression")
endif ()
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 4.6 OR CMAKE_CXX_COMPILER_VERSION VERSION_EQUAL 4.6)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unused-but-set-parameter")
endif()
endif (CMAKE_CXX_COMPILER_ID STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL Clang)
# Extern
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
IF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
add_subdirectory (extern/osg-ffmpeg-videoplayer)
add_subdirectory (extern/oics)
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
add_subdirectory (extern/Base64)
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
IF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
if (BUILD_OPENCS)
add_subdirectory (extern/osgQt)
endif()
# Start of tes3mp addition
#
# Don't require certain dependencies for the server
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
# End of tes3mp addition
# Components
add_subdirectory (components)
target_compile_definitions(components PRIVATE OPENMW_DOC_BASEURL="${OPENMW_DOC_BASEURL}")
# Apps and tools
if (BUILD_OPENMW_MP)
add_subdirectory( apps/openmw-mp )
endif()
if (BUILD_MASTER)
add_subdirectory( apps/master )
endif()
if (BUILD_OPENMW)
add_subdirectory( apps/openmw )
endif()
if (BUILD_BSATOOL)
add_subdirectory( apps/bsatool )
endif()
if (BUILD_ESMTOOL)
add_subdirectory( apps/esmtool )
endif()
if (BUILD_LAUNCHER)
add_subdirectory( apps/launcher )
endif()
if (BUILD_BROWSER)
add_subdirectory( apps/browser )
endif()
if (BUILD_MWINIIMPORTER)
add_subdirectory( apps/mwiniimporter )
endif()
if (BUILD_ESSIMPORTER)
add_subdirectory (apps/essimporter )
endif()
if (BUILD_OPENCS)
add_subdirectory (apps/opencs)
endif()
if (BUILD_WIZARD)
add_subdirectory(apps/wizard)
endif()
if (BUILD_NIFTEST)
add_subdirectory(apps/niftest)
endif(BUILD_NIFTEST)
# UnitTests
if (BUILD_UNITTESTS)
add_subdirectory( apps/openmw_test_suite )
endif()
if (BUILD_BENCHMARKS)
add_subdirectory(apps/benchmarks)
endif()
if (WIN32)
if (MSVC)
if (OPENMW_MP_BUILD)
set( MT_BUILD "/MP")
endif()
foreach( OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES} )
string( TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG )
set( CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(SolutionDir)$(Configuration)" )
set( CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(ProjectDir)$(Configuration)" )
endforeach( OUTPUTCONFIG )
if (USE_DEBUG_CONSOLE AND BUILD_OPENMW)
set_target_properties(dreamweave PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
set_target_properties(dreamweave PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:CONSOLE")
set_target_properties(dreamweave PROPERTIES COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_CONSOLE>)
elseif (BUILD_OPENMW)
# Turn off debug console, debug output will be written to visual studio output instead
set_target_properties(dreamweave PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS")
set_target_properties(dreamweave PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:WINDOWS")
endif()
if (BUILD_OPENMW)
# Release builds don't use the debug console
set_target_properties(dreamweave PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
set_target_properties(dreamweave PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
endif()
# Play a bit with the warning levels
set(WARNINGS "/W4")
set(WARNINGS_DISABLE
4100 # Unreferenced formal parameter (-Wunused-parameter)
4127 # Conditional expression is constant
4996 # Function was declared deprecated
)
if( "${MyGUI_VERSION}" VERSION_LESS_EQUAL "3.4.0" )
set(WARNINGS_DISABLE ${WARNINGS_DISABLE}
4866 # compiler may not enforce left-to-right evaluation order for call
)
endif()
if( "${MyGUI_VERSION}" VERSION_LESS_EQUAL "3.4.1" )
set(WARNINGS_DISABLE ${WARNINGS_DISABLE}
4275 # non dll-interface class 'MyGUI::delegates::IDelegateUnlink' used as base for dll-interface class 'MyGUI::Widget'
)
endif()
foreach(d ${WARNINGS_DISABLE})
set(WARNINGS "${WARNINGS} /wd${d}")
endforeach(d)
set_target_properties(components PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
if (BUILD_OPENMW)
set_target_properties(osg-ffmpeg-videoplayer PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (MSVC_VERSION GREATER_EQUAL 1915 AND MSVC_VERSION LESS 1920)
target_compile_definitions(components INTERFACE _ENABLE_EXTENDED_ALIGNED_STORAGE)
endif()
if (BUILD_BSATOOL)
set_target_properties(bsatool PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_ESMTOOL)
set_target_properties(esmtool PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_ESSIMPORTER)
set_target_properties(openmw-essimporter PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_LAUNCHER)
set_target_properties(openmw-launcher PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_BROWSER)
set_target_properties(dreamweave-browser PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_MWINIIMPORTER)
set_target_properties(openmw-iniimporter PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_OPENCS)
set_target_properties(openmw-cs PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_OPENMW)
if (OPENMW_UNITY_BUILD)
set_target_properties(dreamweave PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD} /bigobj")
else()
set_target_properties(dreamweave PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
endif()
if (BUILD_WIZARD)
set_target_properties(openmw-wizard PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_BENCHMARKS)
set_target_properties(openmw_detournavigator_navmeshtilescache_benchmark PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
endif(MSVC)
# TODO: At some point release builds should not use the console but rather write to a log file
#set_target_properties(dreamweave PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
#set_target_properties(dreamweave PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
endif()
# Apple bundling
if (OPENMW_OSX_DEPLOYMENT AND APPLE)
if (CMAKE_VERSION VERSION_GREATER_EQUAL 3.13 AND CMAKE_VERSION VERSION_LESS 3.13.4)
message(FATAL_ERROR "macOS packaging is broken in early CMake 3.13 releases, see https://gitlab.com/OpenMW/openmw/issues/4767. Please use at least 3.13.4 or an older version like 3.12.4")
endif ()
get_property(QT_COCOA_PLUGIN_PATH TARGET Qt5::QCocoaIntegrationPlugin PROPERTY LOCATION_RELEASE)
get_filename_component(QT_COCOA_PLUGIN_DIR "${QT_COCOA_PLUGIN_PATH}" DIRECTORY)
get_filename_component(QT_COCOA_PLUGIN_GROUP "${QT_COCOA_PLUGIN_DIR}" NAME)
get_filename_component(QT_COCOA_PLUGIN_NAME "${QT_COCOA_PLUGIN_PATH}" NAME)
configure_file("${QT_COCOA_PLUGIN_PATH}" "${APP_BUNDLE_DIR}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}" COPYONLY)
configure_file("${OpenMW_SOURCE_DIR}/files/mac/qt.conf" "${APP_BUNDLE_DIR}/Contents/Resources/qt.conf" COPYONLY)
if (BUILD_OPENCS)
get_property(OPENCS_BUNDLE_NAME_TMP TARGET openmw-cs PROPERTY OUTPUT_NAME)
set(OPENCS_BUNDLE_NAME "${OPENCS_BUNDLE_NAME_TMP}.app")
configure_file("${QT_COCOA_PLUGIN_PATH}" "${OPENCS_BUNDLE_NAME}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}" COPYONLY)
configure_file("${OpenMW_SOURCE_DIR}/files/mac/qt.conf" "${OPENCS_BUNDLE_NAME}/Contents/Resources/qt.conf" COPYONLY)
endif ()
install(DIRECTORY "${APP_BUNDLE_DIR}" USE_SOURCE_PERMISSIONS DESTINATION "." COMPONENT Runtime)
set(CPACK_GENERATOR "DragNDrop")
set(CPACK_PACKAGE_VERSION ${OPENMW_VERSION})
set(CPACK_PACKAGE_VERSION_MAJOR ${OPENMW_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${OPENMW_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${OPENMW_VERSION_RELEASE})
set(INSTALLED_OPENMW_APP "\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_NAME}")
set(INSTALLED_OPENCS_APP "\${CMAKE_INSTALL_PREFIX}/${OPENCS_BUNDLE_NAME}")
install(CODE "
set(BU_CHMOD_BUNDLE_ITEMS ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH})
include(BundleUtilities)
cmake_minimum_required(VERSION 3.1)
" COMPONENT Runtime)
set(ABSOLUTE_PLUGINS "")
set(OSGPlugins_DONT_FIND_DEPENDENCIES 1)
find_package(OSGPlugins REQUIRED COMPONENTS ${USED_OSG_PLUGINS})
foreach (PLUGIN_NAME ${USED_OSG_PLUGINS})
string(TOUPPER ${PLUGIN_NAME} PLUGIN_NAME_UC)
if(${PLUGIN_NAME_UC}_LIBRARY_RELEASE)
set(PLUGIN_ABS ${${PLUGIN_NAME_UC}_LIBRARY_RELEASE})
elseif(${PLUGIN_NAME_UC}_LIBRARY)
set(PLUGIN_ABS ${${PLUGIN_NAME_UC}_LIBRARY})
else()
message(FATAL_ERROR "Can't find library file for ${PLUGIN_NAME}")
# We used to construct the path manually from OSGPlugins_LIB_DIR and the plugin name.
# Maybe that could be restored as a fallback?
endif()
set(ABSOLUTE_PLUGINS ${PLUGIN_ABS} ${ABSOLUTE_PLUGINS})
endforeach ()
set(OSG_PLUGIN_PREFIX_DIR "osgPlugins-${OPENSCENEGRAPH_VERSION}")
# installs used plugins in bundle at given path (bundle_path must be relative to ${CMAKE_INSTALL_PREFIX})
# and returns list of install paths for all installed plugins
function (install_plugins_for_bundle bundle_path plugins_var)
set(RELATIVE_PLUGIN_INSTALL_BASE "${bundle_path}/Contents/PlugIns/${OSG_PLUGIN_PREFIX_DIR}")
set(PLUGINS "")
set(PLUGIN_INSTALL_BASE "\${CMAKE_INSTALL_PREFIX}/${RELATIVE_PLUGIN_INSTALL_BASE}")
foreach (PLUGIN ${ABSOLUTE_PLUGINS})
get_filename_component(PLUGIN_RELATIVE ${PLUGIN} NAME)
get_filename_component(PLUGIN_RELATIVE_WE ${PLUGIN} NAME_WE)
set(PLUGIN_DYLIB_IN_BUNDLE "${PLUGIN_INSTALL_BASE}/${PLUGIN_RELATIVE}")
set(PLUGINS ${PLUGINS} "${PLUGIN_DYLIB_IN_BUNDLE}")
install(CODE "
copy_resolved_item_into_bundle(\"${PLUGIN}\" \"${PLUGIN_DYLIB_IN_BUNDLE}\")
" COMPONENT Runtime)
endforeach ()
set(${plugins_var} ${PLUGINS} PARENT_SCOPE)
endfunction (install_plugins_for_bundle)
install_plugins_for_bundle("${APP_BUNDLE_NAME}" PLUGINS)
install_plugins_for_bundle("${OPENCS_BUNDLE_NAME}" OPENCS_PLUGINS)
set(PLUGINS ${PLUGINS} "${INSTALLED_OPENMW_APP}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}")
set(OPENCS_PLUGINS ${OPENCS_PLUGINS} "${INSTALLED_OPENCS_APP}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}")
install(CODE "
function(gp_item_default_embedded_path_override item default_embedded_path_var)
if (\${item} MATCHES ${OSG_PLUGIN_PREFIX_DIR})
set(path \"@executable_path/../PlugIns/${OSG_PLUGIN_PREFIX_DIR}\")
set(\${default_embedded_path_var} \"\${path}\" PARENT_SCOPE)
endif()
endfunction()
fixup_bundle(\"${INSTALLED_OPENMW_APP}\" \"${PLUGINS}\" \"\")
fixup_bundle(\"${INSTALLED_OPENCS_APP}\" \"${OPENCS_PLUGINS}\" \"\")
" COMPONENT Runtime)
include(CPack)
elseif(NOT APPLE)
get_generator_is_multi_config(multi_config)
if (multi_config)
SET(INSTALL_SOURCE "${OpenMW_BINARY_DIR}/$<CONFIG>")
else ()
SET(INSTALL_SOURCE "${OpenMW_BINARY_DIR}")
endif ()
if(WIN32)
INSTALL(DIRECTORY "${INSTALL_SOURCE}/" DESTINATION "." FILES_MATCHING PATTERN "*.dll"
PATTERN "deps" EXCLUDE
PATTERN "apps" EXCLUDE
PATTERN "CMakeFiles" EXCLUDE
PATTERN "components" EXCLUDE
PATTERN "docs" EXCLUDE
PATTERN "extern" EXCLUDE
PATTERN "files" EXCLUDE
PATTERN "Testing" EXCLUDE)
INSTALL(DIRECTORY "${INSTALL_SOURCE}/" DESTINATION "." CONFIGURATIONS Debug;RelWithDebInfo FILES_MATCHING PATTERN "*.pdb"
PATTERN "deps" EXCLUDE
PATTERN "apps" EXCLUDE
PATTERN "CMakeFiles" EXCLUDE
PATTERN "components" EXCLUDE
PATTERN "docs" EXCLUDE
PATTERN "extern" EXCLUDE
PATTERN "files" EXCLUDE
PATTERN "Testing" EXCLUDE)
INSTALL(FILES "${INSTALL_SOURCE}/openmw.cfg.install" DESTINATION "." RENAME "openmw.cfg")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/CHANGELOG.md" DESTINATION "." RENAME "CHANGELOG.txt")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/README.md" DESTINATION "." RENAME "README.txt")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/LICENSE" DESTINATION "." RENAME "LICENSE.txt")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/files/mygui/DejaVuFontLicense.txt" DESTINATION ".")
INSTALL(FILES "${INSTALL_SOURCE}/defaults.bin" DESTINATION ".")
# Start of tes3mp addition
INSTALL(FILES "${INSTALL_SOURCE}/dreamweave-client-default.cfg" DESTINATION ".")
INSTALL(FILES "${INSTALL_SOURCE}/dreamweave-server-default.cfg" DESTINATION ".")
# End of tes3mp addition
INSTALL(FILES "${INSTALL_SOURCE}/gamecontrollerdb.txt" DESTINATION ".")
INSTALL(DIRECTORY "${INSTALL_SOURCE}/resources" DESTINATION ".")
SET(CPACK_GENERATOR "NSIS")
SET(CPACK_PACKAGE_NAME "OpenMW")
SET(CPACK_PACKAGE_VENDOR "OpenMW.org")
SET(CPACK_PACKAGE_VERSION ${OPENMW_VERSION})
SET(CPACK_PACKAGE_VERSION_MAJOR ${OPENMW_VERSION_MAJOR})
SET(CPACK_PACKAGE_VERSION_MINOR ${OPENMW_VERSION_MINOR})
SET(CPACK_PACKAGE_VERSION_PATCH ${OPENMW_VERSION_RELEASE})
SET(CPACK_PACKAGE_EXECUTABLES "openmw;OpenMW")
IF(BUILD_LAUNCHER)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-launcher;OpenMW Launcher")
ENDIF(BUILD_LAUNCHER)
# Start of tes3mp addition
IF(BUILD_BROWSER)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};dreamweave-browser;dreamweave Launcher")
ENDIF(BUILD_BROWSER)
# End of tes3mp addition
IF(BUILD_OPENCS)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-cs;OpenMW Construction Set")
ENDIF(BUILD_OPENCS)
IF(BUILD_WIZARD)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-wizard;OpenMW Wizard")
ENDIF(BUILD_WIZARD)
SET(CPACK_NSIS_CREATE_ICONS_EXTRA "CreateShortCut '\$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Readme.lnk' '\$INSTDIR\\\\README.txt'")
SET(CPACK_NSIS_DELETE_ICONS_EXTRA "
!insertmacro MUI_STARTMENU_GETFOLDER Application $MUI_TEMP
Delete \\\"$SMPROGRAMS\\\\$MUI_TEMP\\\\Readme.lnk\\\"
")
SET(CPACK_RESOURCE_FILE_README "${OpenMW_SOURCE_DIR}/README.md")
SET(CPACK_PACKAGE_DESCRIPTION_FILE "${OpenMW_SOURCE_DIR}/README.md")
SET(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
SET(CPACK_NSIS_DISPLAY_NAME "OpenMW ${OPENMW_VERSION}")
SET(CPACK_NSIS_HELP_LINK "https:\\\\\\\\www.openmw.org")
SET(CPACK_NSIS_URL_INFO_ABOUT "https:\\\\\\\\www.openmw.org")