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Game Days
You've probably seen the word 'game day' or 'elapsed time game days' around this wiki, but you've wondered what it exactly is. Well, it's a figurative unit that represent the current time in the game, from the player very first day. An example would be 96.4
, which means that the player is in its day 94.6
.
Note that the game day may be elapsed with only one number after the decimal, it's actually a long float number with many numbers after the decimal.
Here's the function d
that return the value of game day the second x
is equal to:
In another way, this means 180 seconds 'irl'
is equal to .25 game days
.
It's the part after the decimal, which defines if it's day time, evening, night time or morning:
# .25 = morning .50 = day .75 = evening .0 = night
if day_time_decimal < .25 and day_time_decimal > .0:
day_time = COLOR_RED + COLOR_STYLE_BRIGHT + "☾ NIGHT" + COLOR_RESET_ALL
elif day_time_decimal > .25 and day_time_decimal < .50:
day_time = COLOR_BLUE + COLOR_STYLE_BRIGHT + "▲ MORNING" + COLOR_RESET_ALL
elif day_time_decimal > .50 and day_time_decimal < .75:
day_time = COLOR_GREEN + COLOR_STYLE_BRIGHT + "☼ DAY" + COLOR_RESET_ALL
elif day_time_decimal > .75 and day_time_decimal:
day_time = COLOR_YELLOW + COLOR_STYLE_BRIGHT + "▼ EVENING" + COLOR_RESET_ALL
This mean that between .0
and .25
, it's the night, between .25
and .50
, it's the morning, between .50
and .75
, it's day time and between .75
and .0
, it's the night. You can imagine it as a clock like this:
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