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settings.cpp
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settings.cpp
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#include <SDL.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
#include "settings.h"
#include "replay.h"
#include "settings.fdh"
#include "nx.h"
const char *setfilename = "settings.dat";
const uint16_t SETTINGS_VERSION = 0x1602; // serves as both a version and magic
Settings normal_settings;
Settings replay_settings;
Settings *settings = &normal_settings;
bool settings_load(Settings *setfile)
{
if (!setfile) setfile = &normal_settings;
if (tryload(settings))
{
stat("No saved settings; using defaults.");
memset(setfile, 0, sizeof(Settings));
#if defined (_480X272) || defined (_320X240)
setfile->resolution = 0; // 640x480 Windowed, should be safe value
#else
setfile->resolution = 2;
#endif
setfile->last_save_slot = 0;
setfile->multisave = true;
setfile->enable_debug_keys = false;
setfile->sound_enabled = true;
setfile->music_enabled = 1; // both Boss and Regular music
setfile->instant_quit = false;
setfile->emulate_bugs = false;
setfile->no_quake_in_hell = false;
setfile->inhibit_fullscreen = false;
#ifndef __HAIKU__
setfile->files_extracted = false;
#else
setfile->files_extracted = true;
#endif
// I found that 8bpp->32bpp blits are actually noticably faster
// than 32bpp->32bpp blits on several systems I tested. Not sure why
// but calling SDL_DisplayFormat seems to actually be slowing things
// down. This goes against established wisdom so if you want it back on,
// run "displayformat 1" in the console and restart.
setfile->displayformat = false;
return 1;
}
else
{
#ifdef __SDLSHIM__
stat("settings_load(): Hey FIXME!!!");
settings->show_fps = true;
#else
input_set_mappings(settings->input_mappings);
#endif
}
return 0;
}
/*
void c------------------------------() {}
*/
static bool tryload(Settings *setfile)
{
FILE *fp;
stat("Loading settings...");
#ifdef __HAIKU__
char path[PATH_MAX];
char *haikuPath = getHaikuSettingsPath();
strcpy(path, haikuPath);
strcat(path, setfilename);
free(haikuPath);
fp = fileopen(path, "rb");
#else
fp = fileopen(setfilename, "rb");
#endif
if (!fp)
{
stat("Couldn't open file %s.", setfilename);
return 1;
}
setfile->version = 0;
fread(setfile, sizeof(Settings), 1, fp);
if (setfile->version != SETTINGS_VERSION)
{
stat("Wrong settings version %04x.", setfile->version);
return 1;
}
fclose(fp);
return 0;
}
bool settings_save(Settings *setfile)
{
FILE *fp;
if (!setfile)
setfile = &normal_settings;
stat("Writing settings...");
#ifdef __HAIKU__
char path[PATH_MAX];
char *haikuPath = getHaikuSettingsPath();
strcpy(path, haikuPath);
strcat(path, setfilename);
free(haikuPath);
fp = fileopen(path, "wb");
#else
fp = fileopen(setfilename, "wb");
#endif
if (!fp)
{
stat("Couldn't open file %s.", setfilename);
return 1;
}
for(int i=0;i<INPUT_COUNT;i++)
setfile->input_mappings[i] = input_get_mapping(i);
setfile->version = SETTINGS_VERSION;
fwrite(setfile, sizeof(Settings), 1, fp);
fclose(fp);
return 0;
}