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This repository was archived by the owner on Jun 13, 2024. It is now read-only.
This repository was archived by the owner on Jun 13, 2024. It is now read-only.

Ability to procedurally generate terrain using 3D noise #39

@ThisUserIsNobody

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@ThisUserIsNobody

I've been experimenting on this project for a bit now and the feature that I feel like could make a difference is adding the ability to generate a terrain using 3D noise.
This would give much more interesting results, with the things like overhangs, arches and etc..

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