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1 | 1 | # Changelog |
2 | 2 |
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| 3 | +# v0.8.0 (2024-03-13) |
| 4 | + |
| 5 | +## What's Changed |
| 6 | +### Implemented enhancements |
| 7 | +* Move admin server to separate OS thread by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/841 |
| 8 | +* Use ClusterMap for Filter::read by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/855 |
| 9 | +* Move game traffic sockets to io-uring by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/850 |
| 10 | +* Add lz4 support by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/868 |
| 11 | +* Add Configurable gRPC message size environment variable by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/870 |
| 12 | +* Move xDS proxy task to its own thread+runtime by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/871 |
| 13 | +* Change debug symbols profile release -> bench by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/879 |
| 14 | +* Add initial support for delta xDS by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/882 |
| 15 | +* Add pprof endpoint by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/875 |
| 16 | +* ClusterMap benchmarks by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/856 |
| 17 | +* Update Unreal Engine Plugin by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/778 |
| 18 | +* Implement Phoenix Network Coordinates by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/854 |
| 19 | +* Improve compile times by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/896 |
| 20 | +* Move non-linux builds to github by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/899 |
| 21 | +### Fixed bugs |
| 22 | +* Update max_delay to 2 sec by @zezhehh in https://github.com/googleforgames/quilkin/pull/840 |
| 23 | +* Move pipeline errors from metrics to a fixed interval report by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/843 |
| 24 | +* Remove unwraps from proxy::sessions by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/849 |
| 25 | +* Commit Cargo.lock by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/867 |
| 26 | +* Fix PoolBuffer::split by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/869 |
| 27 | +* Fix: warning: failed to get HEAD path by @markmandel in https://github.com/googleforgames/quilkin/pull/878 |
| 28 | +* Send back an empty delta response for initial `ignore-me` by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/892 |
| 29 | +* Make the ready check has endpoints OR has xDS connection by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/872 |
| 30 | +* Fix health_server test by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/897 |
| 31 | +* Build: Https on packages.cloud.google.com by @markmandel in https://github.com/googleforgames/quilkin/pull/903 |
| 32 | +### Other |
| 33 | +* Prep for 0.8.0 by @markmandel in https://github.com/googleforgames/quilkin/pull/831 |
| 34 | +* Remove spawn task for each packet. by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/842 |
| 35 | +* Move cluster into net by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/845 |
| 36 | +* Update kubernetes watch configuration to prioritise performance by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/844 |
| 37 | +* Minor cleanup by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/846 |
| 38 | +* Update xds client by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/848 |
| 39 | +* Remove built dependency by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/847 |
| 40 | +* Refactor benchmarks by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/853 |
| 41 | +* Update to Rust 1.74.0 by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/859 |
| 42 | +* Remove Watch requirements on Clone/PartialEq by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/876 |
| 43 | +* Split out changes by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/883 |
| 44 | +* Bump zerocopy from 0.7.26 to 0.7.31 by @dependabot in https://github.com/googleforgames/quilkin/pull/886 |
| 45 | +* Bump unsafe-libyaml from 0.2.9 to 0.2.10 by @dependabot in https://github.com/googleforgames/quilkin/pull/888 |
| 46 | +* Update dependencies on GitHub Bot by @markmandel in https://github.com/googleforgames/quilkin/pull/889 |
| 47 | +* Bump h2 from 0.3.22 to 0.3.24 by @dependabot in https://github.com/googleforgames/quilkin/pull/891 |
| 48 | +* Remove agent note by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/894 |
| 49 | +* Update CODEOWNERS by @XAMPPRocky in https://github.com/googleforgames/quilkin/pull/895 |
| 50 | +* Remove protobuf_src from example by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/898 |
| 51 | +* Bump mio from 0.8.10 to 0.8.11 by @dependabot in https://github.com/googleforgames/quilkin/pull/900 |
| 52 | +* Use newly published deny by @Jake-Shadle in https://github.com/googleforgames/quilkin/pull/901 |
| 53 | +* Add licence.html to release quilkin.zip by @markmandel in https://github.com/googleforgames/quilkin/pull/905 |
| 54 | + |
| 55 | +## New Contributors |
| 56 | +* @zezhehh made their first contribution in https://github.com/googleforgames/quilkin/pull/840 |
| 57 | +* @Jake-Shadle made their first contribution in https://github.com/googleforgames/quilkin/pull/846 |
| 58 | + |
| 59 | +**Full Changelog**: https://github.com/googleforgames/quilkin/compare/v0.7.0...v0.8.0 |
| 60 | + |
3 | 61 | # v0.7.0 (2023-10-18) |
4 | 62 |
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5 | 63 | ## What's Changed |
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