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Sebastien MacDougall-Landry edited this page Apr 26, 2023
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Welcome to the Tidalpp wiki!
This is for version 0.2 of the project. Changes in testing won't be reflected here until the next release.
To run the game engine, a folder containing all your game files needs to be passed as an argument, like this:
tidalpp ./example
You can also archive your assets, but file paths in object descriptions need to be changed accordingly.
There is the beginnings of a system to embed the assets into the binary, but it's not done yet.