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Sebastien MacDougall-Landry edited this page Apr 26, 2023 · 4 revisions

Welcome to the Tidalpp wiki!

This is for version 0.2 of the project. Changes in testing won't be reflected here until the next release.

To run the game engine, a folder containing all your game files needs to be passed as an argument, like this:
tidalpp ./example You can also archive your assets, but file paths in object descriptions need to be changed accordingly. There is the beginnings of a system to embed the assets into the binary, but it's not done yet.

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