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UE4 Version 4.24.3
SkookumScript Version 4.24.*
Describe the bug Using a BP generated enum in sk works fine in editor and in debug builds. It fails to be resolved in shipping builds.
For instance E_EquipmentSize.@@tiny becomes E_EquipmentSize.#152# when printed out. A workaround is to only define enums in C++.
E_EquipmentSize.@@tiny
E_EquipmentSize.#152#
The text was updated successfully, but these errors were encountered:
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UE4 Version
4.24.3
SkookumScript Version
4.24.*
Describe the bug
Using a BP generated enum in sk works fine in editor and in debug builds. It fails to be resolved in shipping builds.
For instance
E_EquipmentSize.@@tiny
becomesE_EquipmentSize.#152#
when printed out.A workaround is to only define enums in C++.
The text was updated successfully, but these errors were encountered: