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[godot] Preview doesn't work when AnimationPlayer is created under SpineSprite node #2853

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@sE7enLL

spine runtime : c429bfd6b0458e8b42c69cdb768f5c7867c35688

godot : 4.4.1-stable

In Godot 4.4, the inability to preview animation performance in the editor using AnimationPlayer— is this a bug?

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