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Description
This issue tracks updates on the development of the Construct 3 official runtime for Spine.
The C3 renderer can now draw meshes and specify per-vertex colors (currently supported in the runtime, not yet in the editor), which are essential for a Spine runtime.
As development continues, we are encountering missing features and issues that could block an official release. For each, we have opened a GitHub issue, which will be listed here:
- Add Multiply and Screen blending modes Scirra/Construct-feature-requests#626 [blocker]
- WebGPU writeBuffer fails in drawMesh with odd number of index triplets Scirra/Construct-bugs#8746 [blocker]
- Allow addon to request a render Scirra/Construct-feature-requests#615 [non-blocker]
- Add per-vertex colors to editor DrawMesh Scirra/Construct-feature-requests#627 [non-blocker]
- Consistent projectfile PluginProperty value between editor and runtime Scirra/Construct-feature-requests#614 [non-blocker]
- Tween behavior not working with plugin SDKv2 Scirra/Construct-bugs#8851 [non-blocker]
- addChildren in scripting between a first-party addon and SDKv2 third-party addon not working Scirra/Construct-bugs#8852 [non-blocker]
- Expose project file sid of IProjectFile Scirra/Construct-feature-requests#693 [non-blocker]
reimuxx, XHXIAIEIN, 1303349445, SalmanShhh, clovelt and 10 more
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