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.gitignore
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.gitignore
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# --- Unity3D ---
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/**
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Recordings can get excessive in size
/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
/ProjectSettings/RiderScriptEditorPersistedState.asset
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# --- CUSTOM ---
# --- Other ---
# Autogenerated backup files
*.blend1*
# User-specific files
StyleCop.Cache
# --- IDES ---
# Jetbrains
/.idea
/.run
# VS Code
.vscode/*
*.code-workspace
.history/
# --- Nuget for Unity ---
/[Aa]ssets/[Pp]ackages/
!/[Aa]ssets/[Pp]ackages/README.md
# --- Sirenix Odin Inspector ---
# Ignore the auto-generated AOT compatibility dll.
/Assets/Plugins/Sirenix/Assemblies/AOT/*
# Ignore all unpacked demos.
/Assets/Plugins/Sirenix/Demos/*
# But keep the demo packages themselves.
!/Assets/Plugins/Sirenix/Demos/*.unitypackage
# --- NoesisGUI ---
!/*-blend.sln
!/*-blend.csproj